Sell soul
Whenever you spend gain that much life codes: All cards in your deck are corrupted or cursed cursed
corrupted code
Sheath
Activate to gain 2 Disarmed and deal piercing damage equal to the damage your basics dealt this turn. deplete: critical hit. 3 Durability.
melee equipment
Redeeming Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Zeal and Bolster equal to half the damage dealt while free.
divine basic attack
Carving Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Bleeding equal to half the damage dealt while free.
melee basic attack
Reaping Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and gain equal to half the damage dealt while free. reaping.
basic attack
Stinging Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Poison equal to half the damage dealt while free.
Electrifying Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Chain equal to half the damage dealt while free. Chain.
melee lightning basic attack
Freezing Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Frozen equal to half the damage dealt while free.
melee frost basic attack
Flaming Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Burning equal to half the damage dealt while free.
melee fire basic attack
Finish and Sheath
Deal damage done by basics while in hand (0). Gain Disarmed for each basic made while in hand (0). piercing, reaping. persistent, unique.
melee action
Clandestine Deal
delve a corruption card and permanently add it to your deck. Cost 0 life (increases by 5 every use)
corrupted action
Mercenary Hope
You gain Barrier equal to half your coin and lose that coin. You gain coin equal to the Barrier that you lose.
divine enchantment
A NIGHT WITH THERESA
Remove all Charmed affecting you then gain 3 Poison. Start of Turn: Gain 1 Dominated if this card is in hand. persistent.
action
it burns when i pee
convert all Poison affecting you into Burning. firecast.
fire action
Smoke Bomb
Deal 5 damage. on hit: Gain both Evasion and Swiftness. Ready after 2 turns. Speed up the timer when you use a Charge. persistent.
ranged action
Lightspeed Strikes
Deal 5 damage 2 times. When you reach 5 Momentum, add 2 times and gain 2 Haste. Start of Turn: Reset to 2 times. persistent.
Deal 5 damage 2 times. Whenever you reach 5 Momentum, increase times by 1. Start of Turn: Reset to 2 times. persistent.
Shred
Inflict 2 Bleeding. shift into the form of the Cat. If you were in the form of the Cat, your next attack inflicts a critical hit.
Form of the Cat
Whenever you discard a card, gain Ferocity. Start of turn: conjure a Shred. channel.
form
Whenever you discard a card, gain Ferocity. Start of turn: Inflict 3 Bleeding. channel.
Arcane Mirror
Add a copy of each distinct type of mergecraft card you play this turn to your deck after combat ends. channel, unique.
magic artifact
Doctor's Orders
dispel all blessing. Inflict 1 stack of Decay and Poison for each. upgradeable, unique.
magic action
Cane
Deal 4 damage. on hit: Inflict Poison for each damage dealt.