dawnforge the dawncaster card-builder 🪔 Three Wishes Card Design Contest: 37 days left!
New card Login with Discord
A

Anonymous's Codex

Cards
466
Wins
0
Cards Keywords Achievements
blood energy
blood energy
blood energy
blood energy

Sell soul

Whenever you spend Blood gain that much life codes: All cards in your deck are corrupted or cursed cursed

corrupted code

neutral energy
neutral energy

Sheath

Activate to gain 2 Disarmed and deal piercing damage equal to the damage your basics dealt this turn. deplete: critical hit. 3 Durability.

melee equipment

neutral energy
neutral energy

Redeeming Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Zeal and Bolster equal to half the damage dealt while free.

divine basic attack

neutral energy
neutral energy

Carving Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Bleeding equal to half the damage dealt while free.

melee basic attack

neutral energy
neutral energy

Reaping Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Health equal to half the damage dealt while free. reaping.

basic attack

neutral energy
neutral energy

Reaping Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Health equal to half the damage dealt while free. reaping.

melee basic attack

neutral energy
neutral energy

Stinging Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Poison equal to half the damage dealt while free.

melee basic attack

neutral energy
neutral energy

Electrifying Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Chain equal to half the damage dealt while free. Chain.

melee lightning basic attack

neutral energy
neutral energy

Freezing Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Frozen equal to half the damage dealt while free.

melee frost basic attack

neutral energy
neutral energy

Flaming Edge

Deal 5 damage and reduce the cost of a card in hand. critical hit and inflict Burning equal to half the damage dealt while free.

melee fire basic attack

neutral energy
neutral energy
neutral energy

Finish and Sheath

Deal damage done by basics while in hand (0). Gain Disarmed for each basic made while in hand (0). piercing, reaping. persistent, unique.

melee action

orange energy
blood energy

Clandestine Deal

delve a corruption card and permanently add it to your deck. Cost 0 life (increases by 5 every use)

corrupted action

green energy
holy energy

Mercenary Hope

You gain Barrier equal to half your coin and lose that coin. You gain coin equal to the Barrier that you lose.

divine enchantment

blood energy

A NIGHT WITH THERESA

Remove all Charmed affecting you then gain 3 Poison. Start of Turn: Gain 1 Dominated if this card is in hand. persistent.

action

blood energy
blood energy
blood energy

it burns when i pee

convert all Poison affecting you into Burning. firecast.

fire action

neutral energy
neutral energy

Smoke Bomb

Deal 5 damage. on hit: Gain both Evasion and Swiftness. Ready after 2 turns. Speed up the timer when you use a Charge. persistent.

ranged action

aqua energy
aqua energy
aqua energy

Lightspeed Strikes

Deal 5 damage 2 times. When you reach 5 Momentum, add 2 times and gain 2 Haste. Start of Turn: Reset to 2 times. persistent.

melee action

aqua energy
aqua energy
aqua energy

Lightspeed Strikes

Deal 5 damage 2 times. Whenever you reach 5 Momentum, increase times by 1. Start of Turn: Reset to 2 times. persistent.

melee action

aqua energy

Shred

Inflict 2 Bleeding. shift into the form of the Cat. If you were in the form of the Cat, your next attack inflicts a critical hit.

melee action

Form of the Cat

Whenever you discard a card, gain Ferocity. Start of turn: conjure a Shred. channel.

form

Form of the Cat

Whenever you discard a card, gain Ferocity. Start of turn: Inflict 3 Bleeding. channel.

form

neutral energy
neutral energy

Arcane Mirror

Add a copy of each distinct type of mergecraft card you play this turn to your deck after combat ends. channel, unique.

magic artifact

blue energy
blue energy

Doctor's Orders

dispel all blessing. Inflict 1 stack of Decay and Poison for each. upgradeable, unique.

magic action

neutral energy

Cane

Deal 4 damage. on hit: Inflict Poison for each damage dealt.

melee basic attack

  • Previous
  • 1
  • …
  • 3
  • 4
  • 5
  • …
  • 20
  • Next

Want to support Dawnforge?

Check out our Patreon

Artwork and game data ©

Wanderlost Interactive