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Anonymous's Codex

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Cards Keywords Achievements
neutral energy
neutral energy
neutral energy
blood energy

Occult Tome

Play every level of a single chant, OR play level i, ii, or iii of every Chant. ascended: Do both. defiled, unique.

corrupted artifact

neutral energy
neutral energy
blood energy
blood energy

Chant of Consumption

In 1,2,3 turns, deal 10,15,25 reaping damage. execute: lifedrain. channel OR destroy this card. defiled.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Possession

In 1,2,3 turns, subjugate an enemy with 5%,10%,15% or less Health remaining. channel OR destroy this card. defiled.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Possession

In 1,2,3 turns, subjugate an enemy with 10%,15%,25% Health remaining. channel OR destroy this card. defiled.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Deprivation

In 1,2,3 turns, dispel all blessing and inflict 3,2,1 Dazed. channel OR destroy this card. defiled.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Desecration

In 1,2,3 turns, inflict 2,4,6 Bane and a random affliction for each stack. channel OR destroy this card. defiled.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Possession

In 1,2,3 turns, subjugate an enemy with less than 10%, 15%, 25% of their maximum Health. channel OR destroy this card. defiled, unique.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Deprivation

In 1,2,3 turns, dispel all blessing and inflict 3,2,1 Dazed. channel OR destroy this card. defiled, unique.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Occult Tome

delve and play every level of a Chant. If all have been played, slay the enemy. unique.

corrupted artifact

neutral energy
neutral energy
blood energy
blood energy

Chant of Desecration

In 1, 2, 3 turns, inflict 2, 4, 6 Bane and a random affliction for each stack. channel, defiled, unique.

corrupted action

neutral energy
neutral energy
blood energy
blood energy

Chant of Consumption

In 1, 2, 3 turns, deal 10, 15, 25 damage. lifedrain, channel, defiled, unique.

corrupted action

neutral energy
blood energy
blood energy

Chant of Termination

In 1, 2, 3 turns, slay an enemy with less than 5%, 10%, 15% Health. defiled, unique.

corrupted action

neutral energy
blood energy
blood energy

Chant of Deprivation

In 1, 2, 3 turns, dispel all blessing and inflict 3, 2, 1 Dazed. defiled, unique.

corrupted action

neutral energy
blood energy
blood energy

Chant of Possession

In 1, 2, 3 turns, subjugate an enemy with less than 5, 10, 15 Health. defiled, unique.

corrupted action

neutral energy

Chant of Deprivation

In 1, 2, 3 turns, dispel 1, 2, 3 blessing. defiled.

corrupted action

neutral energy

Chant of Consumption

In 1, 2, 3 turns, deal 3, 6, 9 damage. lifedrain. defiled.

corrupted action

neutral energy

Chant of Possession

In 1, 2, 3 turns, subjugate an enemy with less than 5, 10, 15 Health. defiled.

corrupted action

neutral energy
neutral energy
neutral energy

Get Wrecked

Deal 10 damage. on hit: Inflict Stunned and upgrade this card. deplete: Next combat, swap. Charges (1/1).

melee action

neutral energy
neutral energy

Get Wrecked

Deal 5 piercing damage and upgrade this 5 times. deplete: Next combat, swap. Charges (1/1).

melee action

neutral energy
neutral energy
neutral energy

Rocket Wrecker

Deal 10 damage. on hit: Inflict Dazed for each charge. deplete: swap. Charges (3/3).

melee basic attack

purple energy
purple energy
blood energy
blood energy

Cursed Crystal

Deal 6 damage. on hit: Inflict a hex for each type of energy you have (0). unique.

corrupted action

blue energy
blue energy

Heat Sink

Deal 0 damage. Increase this by the amount of Burning or fire damage you or your enemy take. persistent, unique.

magic fire action

blue energy
blue energy

Heat Sink

Deal 0 damage. Increase this by the amount of fire or Burning damage you would normally take. persistent, unique.

magic fire action

Heat Sink

Deal 0 damage. Increase this by the amount of any Burning or fire damage you would normally take. channel: persistent. unplayable.

magic fire action

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Artwork and game data ©

Wanderlost Interactive