



Electrifying Edge
Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Chain equal to half the damage dealt while free. Chain.
melee lightning basic attack

Electrifying Edge
by Anonymous
Deal 5 damage and reduce the cost of a card in hand. critical hit and gain Chain equal to half the damage dealt while free. Chain.
- critical hit
- Critical Hits deal double damage.
- Chain
- Increase the damage of the next action by 1 per stack. Chain fades if a played card did not increase Chain.
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