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OoWah's Codex

Cards
378
Wins
5
Cards Keywords Achievements
neutral energy

Splurgestone

This combat, gain 1 Gold whenever you play a Surge card. upgradeable. heavy.

artifact

red energy

Party Crasher

This combat, conjure a free copy of the first Potion played each round. ambush: Play this as an Action instead and delve a Potion.

enchantment

blood energy

Don't Play This Card

one use.

action

aqua energy

Straylight Familiar

Start of Turn: Gain 2 Chain. Activate to deal 2 damage for each card in your hand. deplete: Shuffle this into your deck. 2 Durability.

equipment

blood energy

Bad Apple

Add a forbidden fruit to your deck. corrupted: Gain Green. sinister.

corrupted action

green energy

Spoiled Rotten

This combat, gain 1 Gold whenever a forbidden fruit is played. corrupted: forbidden fruit cards are sinister. sinister.

corrupted enchantment

neutral energy

Chaotic Candy

one use: Draw a card. The next card you play this turn is Chaotic. persistent.

item

neutral energy

Skull Familiar

Activate to gain 3 Ferocity, then increase this by 1. Double this while in Darkness. deplete: Shuffle this into your deck. 4 Durability.

equipment

blue energy
blue energy
blue energy
blue energy

Ensorcel

Spend all your energy, then gain 1 Focus per energy spent. empower: Magic Actions are free this turn. ephemeral. psionic. Charges (2/2).

magic action

blue energy
blue energy

Stormstone

This combat, attuned actions can be played for free.

magic artifact

orange energy

Mint

one use: cleanse your Poison and Charmed, then gain 3 Haste. Add a seedling to your deck.

ingredient

neutral energy

Toy Hammer

Deal 1 damage. on hit: Inflict 1 Dazzled and add a bonk! to your foe's deck.

melee basic attack

aqua energy

Yule Tide

Inflict 1 Drowning. tidal: Inflict 3 Frozen. persistent.

flow action

aqua energy

Yule Tide

Inflict 3 Frozen. tidal: Inflict 1 Drowning. persistent.

ebb action

neutral energy
neutral energy
neutral energy

Advent Calendar

activate: Gain 1 random energy. deplete: Gain 8 random energy. This card's Durability persists across combats. 24 Durability.

equipment

Whiteout

attune to Frost. This round, damage dealt is converted to Frozen. lasting.

frost action

neutral energy

Lunch Special

interrupt. conjure 3 Ingredients. This round, gain 1 Gold whenever you play an Ingredient.

action

aqua energy

Thawing Breath

Gain 3 Focus, then cleanse your Frozen. flow (0/3): shift. persistent.

action

orange energy

Flax

one use: cleanse your Stagger and Slow, then gain 3 Resilience. Add a seedling to your deck.

ingredient

green energy

Prolixity

Draw a card, then gain 1 Gold for each keyword on this card. unique. upgradeable.

action

neutral energy

Substituted Reyality

Gain Green Blue Red Holy. Replace any card in your deck with any card in the game. grounded. mythic. unique.

divine action

purple energy

Violet Mist

Start of Turn: Inflict Charmed equal to your Zeal, then gain 3 Regenerate. Gain 1 Zeal first if your foe is already Charmed. channel.

magic action

neutral energy

Arcing Noodles

one use: Gain 2 Chain. garnish: echo. Chain.

lightning ingredient

red energy

No Pain, No Gain

Gain 3 Health, then lose 3 Health, then gain 2 Health, then lose 2 Health, then gain 1 Health.

action

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Artwork and game data ©

Wanderlost Interactive