


Skull Familiar
Activate to gain 3 Ferocity, then increase this by 1. Double this while in Darkness. deplete: Shuffle this into your deck. 4 Durability.
equipment

Skull Familiar
by OoWah
Activate to gain 3 Ferocity, then increase this by 1. Double this while in Darkness. deplete: Shuffle this into your deck. 4 Durability.
- Ferocity
- Your next Critical Hit deals 1 additional damage and heals you for 1
per stack of Ferocity.
- Darkness
- When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum
is lowered by your total Darkness.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
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