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OoWah's Codex

Cards
378
Wins
5
Cards Keywords Achievements

Surge of Indolence

Gain Holy or Void. upgradeable. waning.

corrupted action

Surge of Arrogance

Gain Blue or Red. upgradeable. waning.

corrupted action

Surge of Insolence

Gain Red or Green. upgradeable. waning.

corrupted action

Surge of Obstinance

Gain Green or Blue. upgradeable. waning.

corrupted action

neutral energy
neutral energy
neutral energy

Akerue Cookies

one use: delve a revelation. scholar: delve a revelation. grounded.

magic item

blue energy
blue energy

Whimsy Bubble

This round, all damage is delayed until the start of your next turn. scholar: lasting and figmented.

magic action

purple energy
purple energy
neutral energy

Tried and True

upgrade all upgraded cards in your deck once. empower: Instead, upgrade ALL cards in your deck once. Charges (1/1). unique.

action

orange energy

Sage

one use: cleanse your Dominated and Doom, then gain 3 Focus. Add a seedling to your deck. reliable.

ingredient

orange energy
neutral energy

Packet of Seeds

Shuffle 5 seedling cards into your deck. Charges (2/2).

item

Seedling

on draw: bury this and conjure a random herb to your hand.

item

blue energy
neutral energy

Retrospection

At the start of your turn, conjure a free copy of a random card that was removed from your deck. It gains figmented.

enchantment

red energy
blood energy
blood energy
blood energy

Heartforged

one use: Lose 5% of your Maximum Health, then upgrade a card in your deck once for each Health lost. corrupted: defile the card. unique.

action

neutral energy

Box of Sweets

conjure 3 chaotic candy. Charges (1/1).

item

neutral energy

Molten Flail

Gain 1 Burning, then deal 3 damage. on hit: Inflict Stagger equal to your Burning.

melee fire basic attack

red energy
neutral energy

Feel The Heat

Inflict Stagger equal to your Burning at the end of your turn. channel.

fire action

red energy
red energy

Pain Train

Deal 1 damage twice, then increase this by 1 for 1 round. on hit: Inflict 1 Vulnerable. Red: channel. relentless.

melee action

green energy
blood energy

Plans Within Plans

Draw a card. If the card is sinister, gain sinister. If it is NOT sinister, add sinister to its keywords this combat. sinister.

corrupted action

blood energy

Debasing Oil

one use: Choose a card in your hand and defile it. Draw a card. cursed.

corrupted item

blue energy
blood energy
blood energy

Forceforge

upgrade all upgraded cards in your deck once, then defile them. Lose 1 maximum Health per upgrade. Charges (1/1). grounded. unique.

corrupted action

Loss of Ego

Choose 3 cards in hand. Combine them into a new card using the first card's cost, the second card's effects, and the third card's type.

revelation

blood energy

Straylight Tincture

one use: Gain 1 ethereal.

corrupted item

neutral energy

Infusion of Agony

one use: Gain Void Void the next time you play a Potion. Stacks with other Infusions and persists across combats. Start of Turn: Gain 1 Bane.

corrupted item

neutral energy

Infusion Of Ardor

one use: Gain Holy Holy the next time you play a Potion. Stacks with other Infusions and persists across combats. Start of Turn: Gain 1 Bane.

item

neutral energy
neutral energy

Bottomless Flask

This combat, your Potions gain lasting.

artifact

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Wanderlost Interactive