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C

coner_'s Codex

Cards
242
Wins
1
Cards Keywords Achievements
blood energy

Rain Dance

Gain Ritualist and 2 Chain. Completing a performance returns this to hand. Improved by Potency. Chain. heavy.

lightning action

orange energy

Song of Storms

perform 1. Gain Chain equal to your performance. Chain.

lightning action

orange energy

Violent Storm

This combat, at the end of your turn, convert your Chain to Ferocity.

lightning enchantment

neutral energy

Kris

Deal 2 damage. rebound (0/3): Return a random card from your discard pile and gain Chain equal to its energy cost. Chain.

melee lightning basic attack

orange energy

Stormcaller

Summon a Totem of Storms, then trigger your Totems. ancestral: Repeat this.

lightning action

Shoddy Workmanship

Malignancy: Enemies play a sleeping Poison at the start of combat.

enchantment

blue energy

Blazing Bulwark

Trigger your Burning. Until the start of your next turn, reduce your damage taken by your Burning.

fire action

orange energy

Ethereal Strikes

Spend 2 souls. This turn, Conjurations are reaping. lasting.

magic action

red energy

Weighty Blows

This turn, your attacks are improved by your Slow. When you hit, Transfer 1 Slow to your foe.

action

red energy

Weight For It

This turn, skip your discard phase. Gain 1 Slow and 1 Armor for each card in your hand (0).

action

red energy

Slow and Steady

Gain 2 Slow. Until the start of your next turn, reduce all damage taken by your Slow, and you cannot be be Interrupted.

action

purple energy
blood energy
blood energy

Deepen Wounds

Make a Basic Attack. Add a Vile Wound to your foe's deck for each of its Deep Wounds (0).

action

blue energy

Emblaze

Gain 1 Potency. Repeat for every 5 Burning you have.

fire action

blue energy

Flame Protect Me

Gain 1 Impervious. Gain 10 Burning. Charges (2/2).

magic fire action

Phoenix Scepter

Deal 2 damage and Inflict 1 Burning. If you have 10 or more Burning, Consume 5 Burning and gain 1 Regenerate.

magic fire basic attack

blue energy

Ignite Impurity

Convert all your affliction to Burning.

magic fire action

blue energy
blue energy

Undying Flame

This round, if you die, resurrect with 25 Health, cleanse all affliction, and Inflict Burning equal to the overkill. waning. Charges: (1/1).

magic fire action

blue energy

Nurturing Flames

This combat, when you bury a waning card, gain 1 Regenerate.

fire enchantment

blue energy

Light the Pyres

bury 3 cards. waning. rebirth.

magic fire action

blue energy

Kindling

bury a card and gain Potency equal to its energy cost.

magic fire action

Lightening

Return a random heavy card from your discard pile and gain Haste equal to its energy cost. Chain.

lightning action

blue energy

Phoenixfire V2

Inflict 8 Burning. waning 4. *rebirth*.

magic fire action

blue energy

Phoenixwall

Gain 6 Resilience. At the start of your next turn, convert your Resilience to Burning. waning 2. rebirth.

magic fire action

Phoenixfire

Inflict 5 Burning. Once this reaches 0 Burning, destroy this card, create a new copy, and gain 5 Regenerate. waning. firecast.

magic fire action

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Wanderlost Interactive