Rain Dance
Gain Ritualist and 2 Chain. Completing a performance returns this to hand. Improved by Potency. Chain. heavy.
lightning action
Song of Storms
perform 1. Gain Chain equal to your performance. Chain.
Violent Storm
This combat, at the end of your turn, convert your Chain to Ferocity.
lightning enchantment
Kris
Deal 2 damage. rebound (0/3): Return a random card from your discard pile and gain Chain equal to its energy cost. Chain.
melee lightning basic attack
Stormcaller
Summon a Totem of Storms, then trigger your Totems. ancestral: Repeat this.
Shoddy Workmanship
Malignancy: Enemies play a sleeping Poison at the start of combat.
enchantment
Blazing Bulwark
Trigger your Burning. Until the start of your next turn, reduce your damage taken by your Burning.
fire action
Ethereal Strikes
Spend 2 souls. This turn, Conjurations are reaping. lasting.
magic action
Weighty Blows
This turn, your attacks are improved by your Slow. When you hit, Transfer 1 Slow to your foe.
action
Weight For It
This turn, skip your discard phase. Gain 1 Slow and 1 Armor for each card in your hand (0).
Slow and Steady
Gain 2 Slow. Until the start of your next turn, reduce all damage taken by your Slow, and you cannot be be Interrupted.
Deepen Wounds
Make a Basic Attack. Add a Vile Wound to your foe's deck for each of its Deep Wounds (0).
Emblaze
Gain 1 Potency. Repeat for every 5 Burning you have.
Flame Protect Me
Gain 1 Impervious. Gain 10 Burning. Charges (2/2).
magic fire action
Phoenix Scepter
Deal 2 damage and Inflict 1 Burning. If you have 10 or more Burning, Consume 5 Burning and gain 1 Regenerate.
magic fire basic attack
Ignite Impurity
Convert all your affliction to Burning.
Undying Flame
This round, if you die, resurrect with 25 , cleanse all affliction, and Inflict Burning equal to the overkill. waning. Charges: (1/1).
Nurturing Flames
This combat, when you bury a waning card, gain 1 Regenerate.
fire enchantment
Light the Pyres
bury 3 cards. waning. rebirth.
Kindling
bury a card and gain Potency equal to its energy cost.
Lightening
Return a random heavy card from your discard pile and gain Haste equal to its energy cost. Chain.
Phoenixfire V2
Inflict 8 Burning. waning 4. *rebirth*.
Phoenixwall
Gain 6 Resilience. At the start of your next turn, convert your Resilience to Burning. waning 2. rebirth.
Phoenixfire
Inflict 5 Burning. Once this reaches 0 Burning, destroy this card, create a new copy, and gain 5 Regenerate. waning. firecast.