Thunder Strikes Twic
Return a Lightning action from your discard pile. This combat, it gains Recall. Charges: (1/1).
lightning action
Grand Finale
perform 1. execute: At the start of next combat, start and finish a performance.
action
Imbue Lightning
Create an untempered copy of a card in your hand. It gains upgrades equal to your Chain. unique.
magic lightning action
Ride the Lightning
Spend : Gain 1 Haste and 1 Chain. on draw: Set this card's cost between and .
Storm's Fury
Add 2 Fury to your discard pile. They have Chain and are Lightning actions. Chain.
Thunderbird Feather
Gain 3 Chain. If you've gained (0/50) Chain with this card in hand, upgrade this card. Chain. upgradeable.
lightning item
Lightning Lure
Return a random Lightning card from your discard pile, then gain Chain equal to its energy cost. Chain. Charges: (2/2).
Storm's Wrath
Play a random card from your discard pile. If it is a Lightning Action, return this to your hand. deplete: Gain Amp Up. Charges (3/3).
Stormheart
conjure 3 free Lightning actions into your discard pile that gain heavy. Gain Chain for each Lightning action in your discard pile.
Thunderbird's Call
Return a card from your discard pile to your hand. If it is a Lightning Action, gain 1 Chain. Chain. Charges (2/2).
Thunderbird's Might
Gain Chain for each of your foe's Shocked, then dispel your foe's Shocked. heavy.
Stormhawk Strike
Deal 8 damage, and Inflict Shocked equal to the damage dealt. Chain. Add Thunderbird's Might to your discard pile.
Sculpt Spell
one use: Add attune to Fire, Lightning, or Frost to a Magic Action in Hand.
magic action
Endless Decanter
one use: Remove one use from a Potion in hand. grounded.
item
Gulp!
Convert half of your Sated to bolster. Charges: (1/1).
Off to Market
discard all unplayable cards in hand, then draw a card for each card discarded.
Gold Ingot
discard: Gain 4 . unplayable. upgradeable.
Coin Operated
This turn, valuable cards cost instead of their normal energy cost. Charges (2/2).
Buyout
one use: Spend 25 . Convert a card in hand's cost to permanently.
Contingency
one use: Add unplayable and "on draw: Play and discard this card" to a Magic Action in your hand. grounded.
Heist
perform 1. If this completes a performance, steal an Enchantment. unique.
WoodCarving Knife
delve a Totem. deplete: Trigger your Totems. 3 Durability.
equipment
Premium Goods
one use: Add valuable to this combat's card rewards and upgrade them by 5. valuable. grounded.
Circumnavigation
This combat, whenever you shuffle your deck, draw a card and change the tides for each Map in your deck (0).
enchantment