dawnforge the dawncaster card-builder 🪔 Three Wishes Card Design Contest: 37 days left!
New card Login with Discord
C

coner_'s Codex

Cards
242
Wins
1
Cards Keywords Achievements
red energy

Toast

Your next garnish conjures a Potion. Charges (2/2).

action

green energy

Unpredictable

Gain 1 Evasion. Your next action deals extra damage for each card you Swapped this turn (0).

action

neutral energy

Goose Familiar

Activate: interrupt yourself and your foe. Whenever you or your foe are Interrupted, gain 1 Anger. Durability 3.

equipment

green energy

Standing Novation

perform 1. Repeat for each other type of Nova card you played this combat (0).

action

red energy

Short Fuse

Add a Bomb and a Fury to your hand. This turn, your Bombs have rampage. Charges: (2/2)

action

Imp Familiar

activate: Gain 1 Delirious. Your next Action is Chaotic. deplete: Play a random Enchantment. Durability (3/3).

equipment

blue energy

Chilling Gaze

This turn, when you foretell, Inflict 1 Frozen for each card Foretold. foretell 3.

magic frost action

green energy

Panache

This combat when you gain Gold, gain an equal amount of Charmed. Your actions deal additional damage equal to your Charmed.

enchantment

Walk of Light III

After you bury 10 cards, add firecast to a random card in your Buried pile.

path

holy energy
holy energy

Walk of Light II

After you bury 4 cards in one turn, gain Holy Holy and 4 Zeal and advance.

path

holy energy

Walk of Light I

After you bury 3 cards in one turn, gain Holy and 2 Zeal and advance.

path

blue energy
neutral energy

The Void?

There doesn't seem to be anything here... At the end of your turn, swap. unplayable.

location

blue energy
neutral energy

The Lab

Add cursed to a card in your hand and create a Potion. At the end of your turn, swap.

location

blue energy
neutral energy

The Storeroom

Store or retrieve a card from the Vault. At the end of your turn, swap.

location

blue energy
neutral energy

The Study

Create an arcane inkwell. At the end of your turn, swap.

location

blue energy

The Library

delve and play a Grimoire. At the end of your turn, swap.

location

blue energy
neutral energy

Demiplane

After playing (0/5) Magic Actions, swap this to a different Location. persistent. unplayable.

location

neutral energy

Mindmap

Rewards from this combat are memorized. grounded.

artifact

red energy

Peak Condition

This combat, when you lose burden, gain that much Haste and Ferocity.

enchantment

red energy
red energy

Bulk Up

This combat, when you attempt to draw cards while your hand is full, gain 1 Anger and 1 Resilience for each attempted draw.

enchantment

Bide Time

Gain 3 burden and draw 3 cards. steadfast: Remove all burden instead.

action

red energy

Power Strike

Gain 2 burden. Gain Ferocity equal to your burden.

action

red energy

Wallop

Gain 3 burden. Your next Melee Action inflicts Brittle equal to the damage dealt.

action

red energy
red energy
red energy

Mighty Blow

Deal damage equal to your hand's total energy cost (0). steadfast: Inflict 1 Dazed and remove all burden.

melee action

  • Previous
  • 1
  • …
  • 9
  • 10
  • 11
  • Next

Want to support Dawnforge?

Check out our Patreon

Artwork and game data ©

Wanderlost Interactive