red energy

Slow and Steady

Gain 2 Slow. Until the start of your next turn, reduce all damage taken by your Slow, and you cannot be be Interrupted.

action

Slow And Steady

by coner_

Gain 2 Slow. Until the start of your next turn, reduce all damage taken by your Slow, and you cannot be be Interrupted.

Slow
Increase the cost of the next drawn card by Neutral, then decrease Slow by 1.

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