dawnforge the dawncaster card-builder 🪔 Three Wishes Card Design Contest: 37 days left!
New card Login with Discord
S

suxtoosuk's Codex

Cards
117
Wins
0
Cards Keywords Achievements
blue energy

Torture

Deal 3 damage. on hit: Add 1 suffer to your foe's deck. upgradeable. Charges 3/3.

magic action

neutral energy

Suffer

one use: Gain 1 Bane and 1 Charmed. If this kills you, submit. overlook.

corrupted action

green energy

Cloak and Dagger

conjure a Dagger. channel: Reset your ambush after each of the first 0 cards played each turn. Improved by sinister.

action

neutral energy

Dungeon Delicacies

This combat, whenever you play a monster card while cooking, conjure an ingredient.

corrupted artifact

blue energy

Learning Opportunity

Your companion acts. execute: Add an option to the card rewards and replace it with a companion card. unique.

magic action

orange energy

Mount Up

Enter saddled stance. Gain 1 Haste whenever your companion acts this turn.

action

orange energy

Dismount

Your companion acts. saddled stance: swap stances and grant the advantage first.

action

orange energy

Charge!

Your companion acts. Return this to hand when you enter a stances.

action

Saddled Stance

Whenever you play a Basic Attack, grant the advantage. Immune to Slow.

form

blue energy
neutral energy
blood energy

Finish It.

Deal 5 damage. finale: slay Foe and swap this on hit. grounded.

corrupted action

blue energy
holy energy
neutral energy

Start It. . .

Deal 5 damage. ambush and opener: swap this on hit. grounded.

divine action

holy energy
neutral energy

Try Again

Restart this combat and gain a Scar. opener: Remove a Scar. grounded.

divine action

orange energy
orange energy
orange energy

Electrocutioner

The first time your Chain fades each turn, convert it to Darkness, then gain Chain equal to your Darkness. grounded.

corrupted lightning enchantment

neutral energy
neutral energy
neutral energy

Surge Protector

Stores up to 3 Energy stored over your Maximum. Returns them and grants equal Chain and Barrier when your Energy is gone. upgradeable.

magic lightning artifact

orange energy

Exemplify

Deal 5 damage. lifedrain, priority.

melee action

neutral energy
neutral energy
neutral energy
neutral energy

Limit Break

After gaining (0/1) energy over your maximum, up all values by 1, deal 1 piercing damage, and gain 1 Health and Max Health.

enchantment

aqua energy
aqua energy
blood energy
blood energy

Lose your Mind

Convert 10% of your XP into piercing damage. execute: Gain XP equal to the overkill.

corrupted action

green energy
green energy

Golden Touch

Heal half your foe's Max Health, then lower their Max Health to equal their Health. Gain extra Gold on kill equal to the reduction. grounded, unique.

magic action

red energy
red energy
blood energy

Pain Tolerance

Reduce the damage taken from attacks sharing an action type with those played this combat by 1. echo for each of your Scar. unique.

action

neutral energy
neutral energy

Barrage

Lose 25 Barrier: Deal 10 damage. echo for each blessing you have.

divine action

Anti-Damage Block

Lose 25 Barrier: Gain Impervious. Draw a card.

divine action

Divine Disc

Lose 10 Barrier: Deal 5 piercing damage and draw a card for each effect the enemy has: Armor, Barrier, Evasion, Impervious.

divine action

neutral energy
neutral energy

Divine Destruction

Gain Reflect equal to your Impervious. If you have Impervious at the start of your next turn, deal damage equal to your Barrier.

divine action

red energy

Explosive Aftermath

When you reach 10 Sated, gain Burning and inflict 10 Stagger per Burning at the start of your next turn.

corrupted fire enchantment

  • Previous
  • 1
  • 2
  • 3
  • 4
  • 5
  • Next

Want to support Dawnforge?

Check out our Patreon

Artwork and game data ©

Wanderlost Interactive