Divine Disc

Lose 10 Barrier: Deal 5 piercing damage and draw a card for each effect the enemy has: Armor, Barrier, Evasion, Impervious.

divine action

Divine Disc

by suxtoosuk

Lose 10 Barrier: Deal 5 piercing damage and draw a card for each effect the enemy has: Armor, Barrier, Evasion, Impervious.

Barrier
When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.
piercing
Piercing damage ignores all effects that would reduce or prevent its damage.
Armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
Evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
Impervious
While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.

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