




Start It. . .
Deal 5 damage. ambush and opener: swap this on hit. grounded.
divine action

Start It. . .
by suxtoosuk
Deal 5 damage. ambush and opener: swap this on hit. grounded.
- ambush
- Ambush triggers whenever it is the first card played of the round.
- swap
- This card changes into a different card when played.
- on hit
- Requires the attack to have hit the target, and dealt damage.
- grounded
- Grounded cards can't be altered, copied or imbued.
- opener
- The card was played on the first round of combat.
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