blue energy
holy energy
neutral energy

Start It. . .

Deal 5 damage. ambush and opener: swap this on hit. grounded.

divine action

Start It. . .

by suxtoosuk

Deal 5 damage. ambush and opener: swap this on hit. grounded.

ambush
Ambush triggers whenever it is the first card played of the round.
swap
This card changes into a different card when played.
on hit
Requires the attack to have hit the target, and dealt damage.
grounded
Grounded cards can't be altered, copied or imbued.
opener
The card was played on the first round of combat.

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