Orison
conjure a random Divine Action. echo for each prayer card you've played this turn (0). memorized.
divine action
Potion of Vitality*
*Rework. Gain 3 . tarnished.
item
Bent Blade
Deal 3 damage. tarnished.
melee artifact
Desert Veil*
*Rework. Gain 1 Swiftness. cantrip. unique.
action
Singing Sword
Deal 3 damage, then perform 1. perform once more for each of these conditions: ambush, cascade, continuity, flanking, finale. piercing.
melee basic attack
Bard's Blade
Deal 3 damage. flanking: Gain Barrier equal to your current performance (0). rebound (0/30): Transform into Foile, the Singing Sword. heavy.
Golden Gryphon
Mounted: Gain 1 Zeal. dismount: cleanse an affliction. Your next hit inflicts a critical hit. loyal.
divine equipment
Giant Bone Spider
mounted: Gain 1 Barrier. dismount: Gain 1 Anger. The next card you play is defiled. loyal.
corrupted equipment
Raging WarBull
mounted: Inflict 3 Stagger. dismount: Add a fury to your discard pile. Your next hit has rampage. loyal.
equipment
Verdant Woodwyrm
mounted: Gain 1 Evasion. dismount: Refresh your ambush. Your next hit inflicts 3 Poison. loyal.
Royal Destrier
mounted: Gain 1 Rally. dismount: conjure a random treaty. loyal.
StormStag
mounted: conjure a zap. dismount: conjure a starbolt. loyal.
lightning equipment
Goliath Turtle
mounted: Gain 3 Armor. dismount: foretell 3, then draw a card. loyal.
Wyldheart Tiger
mounted: Inflict 1 Bleeding. dismount: Gain 1 Ferocity. Play a Basic Attack in your hand for free. loyal.
Pack Mule
mounted: Draw a card. dismount: conjure a random Potion. loyal.
Killer's Code
deep wounds are 25% more deadly. codes: The last foe you defeated was Bleeding when Slain.
corrupted code
Deeper Wounds
Inflict a deep wound. channel: deep wounds are 25% more deadly. unique.
melee action
Balefire
Deal 5 damage. execute: Enemies that share your foe's name are removed from the current Canto. grounded. unique.
magic action
Vow of Silence
Your Magic Actions are free. Start of Turn: conjure a Magic Action. codes: Your deck contains no Magic Actions.
magic code
Corpse Starch
one use: Gain 2 souls. garnish: Return a random card in your discard pile to your hand.
ingredient
Brawn Over Brains
Lose 1 intellect, then gain 1 strength. on draw: swap this if your intellect is 0.
Brains Over Brawn
Lose 1 strength, then gain 1 intellect. on draw: swap this if your strength is 0.
Proselytize
perform 3, then permanently make a card in your hand Divine. bury a card. Charges (2/2).
Clockwork Mechanism
This combat, gain 1 Haste whenever Momentum is removed. upgradeable.
artifact