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OoWah's Codex

Cards
378
Wins
5
Cards Keywords Achievements
neutral energy

Orison

conjure a random Divine Action. echo for each prayer card you've played this turn (0). memorized.

divine action

neutral energy

Potion of Vitality*

*Rework. Gain 3 Health. tarnished.

item

neutral energy

Bent Blade

Deal 3 damage. tarnished.

melee artifact

aqua energy

Desert Veil*

*Rework. Gain 1 Swiftness. cantrip. unique.

action

neutral energy

Singing Sword

Deal 3 damage, then perform 1. perform once more for each of these conditions: ambush, cascade, continuity, flanking, finale. piercing.

melee basic attack

green energy

Bard's Blade

Deal 3 damage. flanking: Gain Barrier equal to your current performance (0). rebound (0/30): Transform into Foile, the Singing Sword. heavy.

melee artifact

holy energy
neutral energy

Golden Gryphon

Mounted: Gain 1 Zeal. dismount: cleanse an affliction. Your next hit inflicts a critical hit. loyal.

divine equipment

purple energy
blood energy
blood energy

Giant Bone Spider

mounted: Gain 1 Barrier. dismount: Gain 1 Anger. The next card you play is defiled. loyal.

corrupted equipment

red energy
neutral energy

Raging WarBull

mounted: Inflict 3 Stagger. dismount: Add a fury to your discard pile. Your next hit has rampage. loyal.

equipment

green energy
neutral energy

Verdant Woodwyrm

mounted: Gain 1 Evasion. dismount: Refresh your ambush. Your next hit inflicts 3 Poison. loyal.

equipment

purple energy
neutral energy

Royal Destrier

mounted: Gain 1 Rally. dismount: conjure a random treaty. loyal.

equipment

blue energy
neutral energy

StormStag

mounted: conjure a zap. dismount: conjure a starbolt. loyal.

lightning equipment

aqua energy
neutral energy

Goliath Turtle

mounted: Gain 3 Armor. dismount: foretell 3, then draw a card. loyal.

equipment

orange energy
neutral energy

Wyldheart Tiger

mounted: Inflict 1 Bleeding. dismount: Gain 1 Ferocity. Play a Basic Attack in your hand for free. loyal.

equipment

neutral energy
neutral energy

Pack Mule

mounted: Draw a card. dismount: conjure a random Potion. loyal.

equipment

orange energy
orange energy
orange energy

Killer's Code

deep wounds are 25% more deadly. codes: The last foe you defeated was Bleeding when Slain.

corrupted code

orange energy
orange energy
orange energy

Deeper Wounds

Inflict a deep wound. channel: deep wounds are 25% more deadly. unique.

melee action

blue energy
blue energy
blue energy

Balefire

Deal 5 damage. execute: Enemies that share your foe's name are removed from the current Canto. grounded. unique.

magic action

blue energy
blue energy
blue energy

Vow of Silence

Your Magic Actions are free. Start of Turn: conjure a Magic Action. codes: Your deck contains no Magic Actions.

magic code

Corpse Starch

one use: Gain 2 souls. garnish: Return a random card in your discard pile to your hand.

ingredient

purple energy

Brawn Over Brains

Lose 1 intellect, then gain 1 strength. on draw: swap this if your intellect is 0.

action

purple energy

Brains Over Brawn

Lose 1 strength, then gain 1 intellect. on draw: swap this if your strength is 0.

action

green energy
holy energy

Proselytize

perform 3, then permanently make a card in your hand Divine. bury a card. Charges (2/2).

action

neutral energy

Clockwork Mechanism

This combat, gain 1 Haste whenever Momentum is removed. upgradeable.

artifact

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Artwork and game data ©

Wanderlost Interactive