Confessional
After you play 12 divine cards remove a corruption from your deck, then destroy this card. grounded. persistent.
location
False idols
Remove all your totems, bury a card for each unique totem, gain Zeal equal to the total. unique
action
Reverse blade
Deal 3 damage. This card cannot kill your enemy.
melee action
Crystal body chant
At the start of your next turn gain resiliance equal to your performance and end this chant.
frost performance
Dragon breath chant
At the start of your next turn inflict Burning equal to your performance, trigger your foe's Burning and end this chant.
fire performance
Stronger than flesh
Regain Health lost to Scar as tempoary max , when you lose Chain heal that much .
enchantment
Zeal Attunement
After you gain Zeal gain and attune to a new blessing.
divine attunement
Ward Attunement
After you gain Ward remove an affliction and attune to a new blessing.
Bolster Attunement
After you gain Bolster trigger all your healing blessing and attune to a new blessing.
Brittle Attunement
After you inflict Brittle increase all your affliction by 1 and attune to a new affliction.
corrupted attunement
Bleed Attunement
After you inflict Bleed inflict 1 Bane and attune to a new affliction.
Poison Attunement
After you inflict Poison and gain 1 Potency and attune to a new affliction.
Embrace chaos
The next card you play is chaotic. Return to hand when you play a card with random in it's text.
Hedonism
Gain 2 sickness and repeat your start of turn effects [3] times. waning.
Cantrip
Start the next combat with the next channel or lasting effect you play active. Charges (1/1)
memento mori
This turn inflict Fear equal to the Doom you inflict. unique.
Pandora's box
Activate to delve a corrupted revelation and apply it to both combatants. deplete one use delve a revelation. Durability (?/?)
equipment
Fierce Fang
Deal 2 damage 2 times, on hit inflict 1 Bleeding and Open Wounds. execute (0/5) upgrade this card.
melee basic attack
Bone shaker
Deal 4 damage, if blocked by Armor 0r Barrier inflict Stagger equal to the blocked damage. execute (0/5) upgrade by 2
Shadow catcher
Deal 4 damage, ignore Darkness and Evasion. execute (0/5) upgrade by 2.
Giant slayer
Deal 2 damage, deals additional damage equal to 1% of the enemy . execute (0/5) Increase the % damage.
Hunting Knife
Deal 2 damage. execute: (0/5) mutate this card based on the enemy execute(d).
Eclipse
This turn gain equal to the energy you spend. unique
retractanle hook
Immediately after you discard or shuffle a card, activate to return it to hand. deplete: mark your enemy. Durabillity (3/3)