Shielding Basic Nova
persistent. 6 Barrier. When played, swap to basic nova array. At the start of the turn, swap to strengthening basic nova.
magic basic attack
Damaging Basic Nova
persistent. Deal 5 damage. When played, swap to nova array. At the start of the turn, swap to shielding basic nova.
Spurn the Faithless
Each time you foretell, both players gain 1 Zeal. Evasion no longer fades at the beginning of the turn, and prevents damage from Zeal.
enchantment
Solar Tide
Gain each time the tides changes. Attacks paid for using don't disperse clones
divine enchantment
Syncretism
ascend Replace your totems with holy totems, including those already in play.
divine action
Totem of Purity
Start of turn: conjure 1 virtue. virtues increase your hand size by 1.
Totem of Humility
Start of turn: bury 1 card and add a copy of a buried card to your discard pile and add untempered.
Totem of Benevolence
Start of Turn: Gain 1 stack of a random blessing
Totem of Fervor
Start of Turn: Gain 1 Zeal and heal equal to half your Zeal.
Sacrificial Strength
Choose a Basic Attack in your deck. Its cost of converted to , and it gains echo, untempered, and on hit: upgrade.
corrupted action
Frostbite
Enemies take damage equal to their Frozen at the beginning of their turn.
Counterfeit
Choose a unique card in your deck and bury it. At the start of your turn, conjure a copy without unique. channel Charges 1/1
Dance Partner
This combat, if you have a Companion you can enter an additional stances.
Rubber and Glue
Inflict 1 Dominated on your opponent. Add an untempered copy of this card to your discard pile
action
Den of Mystery
When you play 5 surges this combat, bury this card and add a shrine or opportunity to the Canto encounter pool.
location
Crystal Ball
Activate to foretell 3. Inflict Doom equal to the energy cost of the foretold cards. 3 Durability
equipment
Akashic Records
At the start of your turn, conjure a copy of any card. grounded heavy
artifact
Akashic TOME
Choose and bury a card in your deck. conjure a copy at the start each of your turns. rebound 10: Transform into Akashic Records. grounded
Akashic Page
Choose and bury a card from your draw pile. conjure a copy at the start of your next turn. rebound 10: Transform this card into Akashic Tome
Chaos! Chaos!
Choose one of 5 random cards. swap this card for it for the rest of combat. Change all of its energy costs to .
Bag of Wind
one use: Gain one Evasion and one agile, then draw a card.
Glorious Violence
At the end of combat, upgrade all basic attacks by the amount of overkill. Lose 1 maximum for each upgrade gained this way.
Permafrost
At the start of your turn, you and your opponent each gain 1 Frozen. Increase this amount by the amount of Frozen you've gained this combat.
frost enchantment
Nova Array
Deal 3 damage. At the start of the turn, swap to damaging basic nova, shielding basic nova, or strengthening basic nova. persistent