Serrated Dagger
Deal 2[[+Frozen_value]] Damage. Inflict Bleeding based on damage dealt. swap all Serrated Daggers.
melee basic attack
Cat Vitality
Next fatal damage will be reduced to 1. Reduce this stack.
magic action
Nimble Body
discard a card in hand to gain 1 stack of Cat Vitality. Repeat for each Haste.
SoulBlade
Deal 5 Damage. On-Hit: Destroy an untempered card to upgrade this card by 1. tidal: Gain 2 souls and swap.
melee flow action
Deal 5 Damage. On-Hit: Spend 3 souls to create an untempered copy of this card. tidal: swap.
melee ebb action
Curse Doll
Inflict (Bane Value) (Daze). Start of Turn: swap affliction type to a new one. Curse. persistent.
corrupted action
Revival Enigma
Start of Turn: Return a chosen card from discard pile. tidal: swap this to Burial Decode.
divine flow code
Burial Decode
Start of Turn: bury a chosen card. tidal: swap this to Revival Enigma.
divine ebb code
Homunculus Construct
end of turn: Add 3 max to this Construct per 5 damage you take this turn. If you died, Revive with this Construct's . construct 4.
corrupted item
Alchemy Construct
The third Potion used this turn will be played as Enchantment instead. Start of Turn: Shuffle 3 Potions into the deck. construct 2.
magic item
Explosive Construct
Start of Turn: Add 10 damage per initial construct. construct (0): Explode the Construct. construct 5.
ranged item
Curse Construct
Start of Turn: Gain 3 Insight per Hexes. Inflict (construct) random affliction, repeat it by (tinker). construct 4. unique.
Shuriken (Rework)
Gain 1 Evasion. Play or discard: Deal 2(+Evasion Value) damage.
ranged basic attack
Dragon Madness
While this card is in your hand, dragon cards gain reaping and rampage. persistent.
Code of the Ancient
Start of Turn: Enter form of the dragon. Gain a random blessing. codes: Your deck only contains dragon cards.
code
Dragon Scales
Gain (Resilience value) Armor and Fortified. Start of Turn:Gain 2 Resilience every 1 restored. persistent.
action
Dragon Heart
Heal 1%. Start of Turn: Gain 3 Regenerate and increase the heal by 1%. persistent.
Shade of Maestro
You gain access to new type of performance. Gain (sinister Value) when a performance ends.
corrupted enchantment
Slim Shady
perform (sinister Value). Start a new performance if there's leftovers. sinister.
Being Shady
On-draw: perform 1. While this card is in your deck, sinister will start at 1. upgradeable. unplayable.
Relentless Strike
Make a Basic Attack. Whenever this is shuffled to the deck, Make a Basic Attack and return this back to hand.
melee action
Hit them Hard
Deal 4 damage. Whenever this is discarded, return this back to hand with +4 damage.
Speed Break 0
discard everything to shuffle 4PU Shirasaya. If this card costs 0, Play all the discarded cards.
Speed Break I
Gain 4PU and card draw. swap to a new ability if this card's cost was cut by 1.