Speed Break II
Gain 4PU Impervious. swap to a new ability if this card's cost was cut by 1.
melee action
Speed Break III
Gain 4PU Resilience and Armor. swap to a new ability if this card's cost was cut by 1.
Speed Break IV
Gain (4PU) Anger and Rally. swap to a new ability if this card's cost was cut by 1.
Sheathing Motion
conjure a Shirasaya. Reset ambush. If this cost 0 energy, draw cards by the original cost of this card.
Iai Stance
Start of Turn: Draw a Shirasaya. Your next attack gains reaping. persistent.
action
Shirasaya
ambush: Cut all card's cost on hand by 1. If there's already a card with 0 cost, discard it to play.
Katana(Rework Idea)
Deal 5 damage. Inflict a critical hit if this card costs 0. discard: Shuffle a Shirasaya.
melee basic attack
Soul of the Wretched
Start of Turn: While this is in your hand, burn 1 Soul. Your next reaping attack increase Max by the damage dealt. persistent.
corrupted action
Rune of Chaos
While this card is in this deck, all cards gain "On-draw: Remove a keyword and receive a new one.".
corrupted artifact
Chaos Compass
You can read the chaos present before altering a card while this card is in this deck.
artifact
Weapon Modification
ambush: Remove untempered keyword from a card, otherwise upgrade it by 1. upgradeable. heavy.
ambush: Remove untempered keyword from a card, otherwise upgrade by (1). upgradeable.
Battle Looting
You now have access to monster cards of the monster you have killed while this card is in this deck. valuable. unplayable.
corrupted item
Trading Permit
You now can trade card for the equivalent or better value at any NPC while this card is in this deck. valuable. unplayable.
item
Grace of Demon
If you inflict more than 1 affliction, inflict a hex.
Hellforged Sword
Deal 5 damage. frenzy: Inflict 1 Bane and a random affliction. defiled.
basic attack
Mounted Lance
Deal 2 (+x Charges card in deck) damage. deplete: Inflict deep wound when this hit. Charges 2/2.
Deal 2(+total Charges card in deck) damage. deplete: Inflict deep wound when this hit. Charge 2/2.
Bloody Performance
perform 1. Whenever you inflict an affliction, perform 1 and draw a card.
Self Treatment
Start of Turn: remove a random affliction, if there's none gain 1(+1/card draw last turn) Regenerate.
enchantment
Reactive Sword
Deals 4 damage. If there's a potion on hand, play it as well.
Brewing Stand
Draw a potion if there's any potion in the discard pile. Start of Turn: Shuffle a potion into the deck.
Alchemist's Staff
Potion can also be played via bury and discard effect.
magic artifact
Dragon blood Potion
One-use: Gain 2 Anger, 2 Regenerate and 2 Focus. Your next attack inflicts critical hit.