neutral energy
neutral energy
neutral energy

Curse Construct

Start of Turn: Gain 3 Insight per Hexes. Inflict (construct) random affliction, repeat it by (tinker). construct 4. unique.

magic item

Curse Construct

by 0men98

Start of Turn: Gain 3 Insight per Hexes. Inflict (construct) random affliction, repeat it by (tinker). construct 4. unique.

Insight
Whenever you are dealt an amount of damage exactly the same as your current Insight, prevent that damage.
affliction
A negative effect such as Poison, Bleeding or Dazed.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
construct
Requires an equivalent amount of Tinker stacks to play. Tinker stacks will be removed according to requirement of construct.
tinker
Required for the use of Construct cards.

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