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0men98's Codex

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Cards Keywords Achievements

Entangled

This card can't be drawn normally and stay in the deck. Foretold: Heal 3 Health and gain 1 Ward.

magic action

purple energy
purple energy

Dream Catcher

Activate to shuffle an Entangled to your deck. deplete: Destroy an Entangled to heal your Health to full. Durability (4/4). unique.

magic equipment

green energy
green energy

Tic Tac Toe

Gain additional damage for each time a card was converted. Start of Turn: Convert all your cards on hand to melee Action.

enchantment

green energy
green energy
green energy
green energy

Bard's Fugue

If you didn't deal damage while perform, gain (1) Impervious or Ward. Your next damage is multiplied by (1) . Increase this by performance.

enchantment

green energy
green energy

Reaper's Glee

Your execute abilities has 4 Timer. execute (4): delve an Enchantment. Start next combat with it imbued.

enchantment

green energy
green energy

Reaper's Glee

execute abilities has 4 Timer. delve and Imbued an Enchantment for the next combat if you slay your foe with execute on 0 Timer.

enchantment

blood energy

Honey Crisp

one use: Heal 1 Health per corruption cards you have in your deck. garnish: Gain 1 Ward per foe's Bane.

corrupted ingredient

red energy

Dessert Nova

Draw an Ingredient, then trigger its garnish. Repeat for each other type of Nova card you played this combat.

action

red energy

Flavor Nova

Shuffle an ingredient, then gain 1 Regenerate. Repeat for each other type of Nova card you played this combat.

action

holy energy
holy energy
holy energy
holy energy

Zeal Bomb

Deal 3 damage for each Zeal. on hit: Inflict (x) Zeal. Ready after 4 turns. Speed up the timer when you gain Zeal. lifedrain. persistent.

divine action

red energy
red energy
red energy

Explosive Expertise

Your bomb gain reaction. If you discard a Bomb, set the reaction anyway. Reset to 0 at the end of the turn.

enchantment

red energy
red energy

A Little More Boom

delve and play a Custom Bomb. flow (0/3): Ramped up the damage for each bomb played this turn. Charges (2/2).

action

aqua energy

Edge of Tomorrow

foretell 3. If this is Foretold, Recall a card for each Focus from previous turn.

magic action

red energy

Shield of Blossom

Gain (3) Armor. Fortified: Gain (5) Armor instead. Increase this by 1 for each round passed.

melee action

Surge of Spring

Gain Neutral. flanking: Gain Green instead. frenzy: Gain Red instead. flow (0/2): Gain Blue instead.

action

holy energy

Easter Nova

Play an easter egg for free if you have one in your deck. Repeat for each other type of Nova card you played this combat.

divine action

holy energy

Love Nova

Gain a random blessing then increase all blessing by 1. Repeat for each other type of Nova card you played this combat.

divine action

aqua energy

Novature

delve a Monster card and play it for free. Repeat for each other type of Nova card you played this combat.

magic action

purple energy

Heart Nova

Heal 1 Health for each Charmed your foe has. Repeat for each other type of Nova card you played this combat.

magic action

neutral energy
neutral energy
neutral energy
neutral energy

Code of Singularity

Start of Turn: Return all unique cards you have played this combat into the deck. codes: Your deck contains unique cards only.

action

aqua energy
aqua energy
aqua energy
blood energy

Primal Fears

If this unique, imbued this at the start of combat. If this imbued, gain Start of Combat: Terror has persistent and unplayable. unplayable.

corrupted action

aqua energy
aqua energy
blood energy
blood energy

Abyssal Horror

Add a Terror into your foe's deck. shift into form of the abyssal. form of the abyssal: Inflict (1) Jinxed for each Terror.

corrupted action

Form of the Abyssal

discard a card to inflict (3) Doom. Start of Turn: Inflict (1) Bane then increase this by 1 for each round passed. channel.

corrupted form

neutral energy
blood energy
blood energy
blood energy

Runic Engraving

Spend Red, Blue, or Green next turn to inscribe a specific sigil. Can only be used once per Canto. unique.

corrupted action

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Wanderlost Interactive