





Zeal Bomb
Deal 3 damage for each Zeal. on hit: Inflict (x) Zeal. Ready after 4 turns. Speed up the timer when you gain Zeal. lifedrain. persistent.
divine action

Zeal Bomb
by 0men98
Deal 3 damage for each Zeal. on hit: Inflict (x) Zeal. Ready after 4 turns. Speed up the timer when you gain Zeal. lifedrain. persistent.
- Zeal
- Your Divine actions deal additional damage for each Zeal. At the start of the turn, take damage equal to your Zeal.
- on hit
- Requires the attack to have hit the target, and dealt damage.
- lifedrain
- Cards with Lifedrain restore health (
) equal to the damage they deal.
- persistent
- Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.
Views 0
Upvotes 3