Dice of Nature
Inflict 1 Bane. channel: If attune, roll a number. Inflict a random affliction with that number as stacks.
magic action
Arcane Fist
Deal 2 damage. attune: Inflict an affliction based on current attunement.
magic basic attack
Fist Magic
Deal 0(+Focus) damage. This card can attune to any Element. attune.
melee action
D6 Blessing Roll
Roll a dice between 1 and 6. You'll gain a blessing with that roll stack this turn when you play a Magic Action.
magic artifact
Relic Museum
Play one of the Artifacts you have. Passive: Artifacts are valuable and unplayable.
location
Shadow Market
You can now delve and Sell cards during combats. Play this and spend 5 to access the Market.
Great Steakhouse
Your garnish is echo this turn. garnish (0/3): Draw a card per garnish triggered.
Bounty Cashout
Gain bounty. channel: Inflict 1 tagged whenever you play a card.
Arcane Vault
Pay 5 . channel: Add an untempered card with rarity based on spent playing this card to your hand.
Ancient Temple
Add a random untempered cards. channel: Play this (0/3) times to cursed an untempered card.
Resting Palace
Gain Pacified. channel: Immune to all attacks and affliction this turn, backlash occurs if your foe interrupt.
Wrath Potion
one use: Gain 3 Anger, 3 Focus and 3 Ferocity. Draw a card.
item
Cold Fury
Use 5 Anger: Your Fury cards grant (1) additional Anger. execute your foe within this turn to upgrade this by 1.
action
Rally Charge
Convert your Rally to Momentum. Use the excess Momentum as additional damage for your next attack.
Nova Bomb
Deal (1) Damage. Increased by total Nova played this combat. Speed up the timer when you use a Charge. persistent.
ranged action
Songs of Nightingale
Gain 10, 30, 60 Darkness in 1, 2 or 3 turns. Darkness 0: Automatically play this again.
corrupted action
Hymn of Courage
Gain 5, 12, 20 Resilience in 1, 2 or 3 turns.
divine action
Smith and Weld
perform 1. channel: upgrade your next card by (1).
Runecast
perform 1. channel: Inflict 1 Bane and conjure a Magic action.
Courtship
perform 1. channel: Inflict 1 Charmed whenever you perform. Stackable.
Cultist Dagger
Destroy a card in your hand. Destroy (0/10): ascend. channel: Reduce this by 1 per stack.
Summer Breeze
Start of Turn: Heal (1)% max Health. Convert the excess as Barrier.
magic enchantment