




Gain Pacified. channel: Immune to all attacks and affliction this turn, backlash occurs if your foe interrupt.
location

Resting Palace
by 0men98
Gain Pacified. channel: Immune to all attacks and affliction this turn, backlash occurs if your foe interrupt.
- Pacified
- You can't play Magic, Melee or Ranged actions.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
- affliction
- A negative effect such as Poison, Bleeding or Dazed.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
Views 0
Upvotes 1