green energy
neutral energy

Arcane Vault

Pay 5 Gold. channel: Add an untempered card with rarity based on Gold spent playing this card to your hand.

location

Arcane Vault

by 0men98

Pay 5 Gold. channel: Add an untempered card with rarity based on Gold spent playing this card to your hand.

channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
untempered
Untempered cards are removed from your deck at the end of combat.

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