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thewarden6606's Codex

Cards
412
Wins
3
Cards Keywords Achievements
red energy
orange energy

Leftovers

This combat your ingredients are persistent. Start of turn change all ingredients to unknown meat.

enchantment

blue energy
neutral energy
neutral energy

Pocket library

Your scholar effects are active while this is in your deck. one use: Add any Grimoire, Contract or Map to your deck.

artifact

blood energy

Cursed Map

one use: All rewards are corruptions. cursed.

corrupted artifact

blood energy
blood energy

Grave Robbing

Return a card from your discard pile and gain 3 gold. bury this card when you lose all Darkness. Charges(3/3)

corrupted action

Fall from grace

Convert all Holy to Void and all Zeal to Anger. ascended: lose your ascended form and double your Anger. unique

action

Blood stance

When you evade an attack conjure a materialize at the start of your next turn. You are imune to Brittle.

form

Bone stance

When you block an attack conjure a free recycle at the start of your next turn. You are imune to Bleeding.

form

Uprising

Deal 1 damage to yourself. Gain 1 Zeal. Draw a card

divine action

neutral energy

Incite rebellion

Add an Uprising to the enemy deck. Spend Holy add another for each combatant with Zeal.

action

green energy
green energy
green energy

Honor among thives

Your blessing cannot be stolen or dispelled. codes: your deck contains no ambush or sinister cards.

divine code

green energy
blue energy
red energy

Leylines

This combat when you: Shuffle: gain Red; discard: gain Blue; Return from discard pile: gain Green; Once a turn each.

artifact

Lightning's wrath

on draw take 1 damage, gain 1 Chain and draw a card. corrupted: gain Darkness equal to you Chain.

corrupted action

aqua energy
aqua energy
aqua energy

Reincarnation

If you die return to full Health and gain a random form, this form becomes your default form. Then destroy this card.

artifact

green energy
green energy

Informant

Activate to forsee 3 and gain 1 sinister. deplete: start next combat with a random contract. Durability (5/5)

corrupted equipment

Spider claws

Deal 3 damage. Add 0 snares to the enemy deck. synergy: corruption.

melee basic attack

aqua energy
blood energy

Web weave

Add a snare to the enemy deck. Enter form of the spider, if you are already conjour a free trappers sentry.

corrupted action

Form of the spider

Inflict 1 Infected when you discard a card. Start of turn add a snare to the enemy deck. channel. Require corrupted.

corrupted form

neutral energy
blood energy
blood energy
blood energy

Demon's bargain

Gain a sin you do not already have. corrupted: delve a revelation.

corrupted action

Discovery

delve a keyword and add it to any card in your deck.

action

purple energy
purple energy
blood energy

Cling to power

This combat when you play a waning card upgrade a untempered card in your deck.

enchantment

Ramming Stance

Gain 1 Momentum for each energy you spend. You are immune to Slow.

form

blood energy
blood energy

Plow on

Reset the cost of all cards in hand. Remove all Pinned and Slow. Enter ramming stances. grounded. reliable.

action

red energy

Tactitions ploy

delve a Red corruption and place it on top of the enemy deck.

action

neutral energy
neutral energy
neutral energy

Wrench

Choose a card with ambush, bloodlust, cascade, continuity, finale, flanking, flow or frenzy and give it another instead.

artifact

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Artwork and game data ©

Wanderlost Interactive