Ephemeral Mind
This combat, all magic actions are free, but are buried when played. grounded.
magic enchantment
Thundering Echoes
This combat, the first Lightning Action you play each turn gains echo. unique.
lightning enchantment
Den of Thieves
Both combatants steal *1* or random blessing when dealing damage. upgradeable. Starts in Play. unique.
location
Cursed Sacrophagus
bury all cards in hand. Start of turn: conjure a free copy of a buried card. unique. cursed.
corrupted artifact
Fangs of Apophis
Your first action each turn is reliable and costs . unique. grounded.
artifact
Multiply
If you would die this turn, flee, and add 2 copies of yourself with 50% max to the Canto. Each copy gains a random Enchantment.
action
Into the Forge
bury your opponent's discard pile. If 10 or more cards were buried, permanently give one of them firecast.
fire action
Hit and run
Deal (5) damage. on hit: Steal (5) and flee. on miss: Foe steals (5) . upgrade this card by 5 for rest of combat.
melee action
another round
Each combatant gains a random blessing and affliction with stacks equal to the number of times this was played.
Mind Siphon
steal a talent from your foe. On death, return a random talent of the same rarity. If Slain, return an additional talent.
Copycat
Play a non-unique copy of one of your foe's enchantments.
Bountiful Body
Whenever you take damage, add a random ingredient to your foes deck. It is grounded and costs .
enchantment
Demonic infusion
Deal 5 damage. on hit: Permanently remove your foe's last played action. It will be available as a reward with an extra random keyword.
Switcharoo
After 2 turns, switch places with another monster in this Canto. They keep this Enchantment, and increase counter by 1.
Rat Familiar
Activate: Lose 1 and trigger garnish on your next ingredient. deplete: Your cooking never goes below 1 for this combat. Durability: (3/3)
equipment
Hit List
Activate a random Contract. If your foe dies this turn, gain 10 and mark your next foe. unique. grounded.
Beatdown (Flow)
Play a random sinister card. Repeat for each corruption (0). tidal: Increase your sinister by 1. persistent.
corrupted flow action
Beatdown (Ebb)
Your Companion acts. Repeat for each sinister (0). tidal: Increase your corruption by 1. persistent.
corrupted ebb action
HR: Wine
Gain a random potion if your foe dies this turn. swap whenever you play a sinister card, while this is in play. sinister. unique.
HR: Intel
Gain 25% more experience if your foe dies this turn. swap whenever you play a sinister card, while this is in play. sinister. unique.
HR: Loot
delve an additional reward if your foe dies this turn. swap whenever you play a sinister card, while this is in play. sinister. unique.
HR: Gold
Gain twice as much gold if your foe dies this turn. swap whenever you play a sinister card, while this is in play. sinister. unique.
Highway Robbery
swap whenever you play a sinister card, while this is in play. sinister. unique. grounded. (gold, loot, intel, wine)
Double Team
Whenever you spend , your Companion acts. If you have no Companion, Summon a random bandit for this combat. grounded. memorized.I