



Hit and run
Deal (5) damage. on hit: Steal (5) and flee. on miss: Foe steals (5)
. upgrade this card by 5 for rest of combat.
melee action

Hit And Run
by joel6801
Deal (5) damage. on hit: Steal (5) and flee. on miss: Foe steals (5)
. upgrade this card by 5 for rest of combat.
- on hit
- Requires the attack to have hit the target, and dealt damage.
- upgrade
- Upgraded cards deal one additional damage per upgrade.
- on miss
- If this damage is prevented in any way.
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