neutral energy
neutral energy

Hit and run

Deal (5) damage. on hit: Steal (5) Gold and flee. on miss: Foe steals (5) Gold. upgrade this card by 5 for rest of combat.

melee action

Hit And Run

by joel6801

Deal (5) damage. on hit: Steal (5) Gold and flee. on miss: Foe steals (5) Gold. upgrade this card by 5 for rest of combat.

on hit
Requires the attack to have hit the target, and dealt damage.
upgrade
Upgraded cards deal one additional damage per upgrade.
on miss
If this damage is prevented in any way.

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