Chaos Invoked
one use: add 3 free Insanities into your deck. As long as this card is in your deck, any corruptions added are transformed into Insanity.
corrupted artifact
ITS ALIVE!
one use. Fuse your Companion with the last defeated foe, adding its cards and passives to their deck. All its cards gain Chain.
action
Ring Master
This turn, anytime your Companion acts, perform 2 gain 1 and reset your ambush.
Blank Grimoure
5 Durability On use: conjure an untempered spellpage. deplete: restore 1 Durability to all Equipment.
magic equipment
Return to Sunder
Convert all of your affliction to Brittle and then transfer them to your foe.
Debt Repaid
Imbue a random monster Enchantment onto your opponent. Usable if your foe shows mercy and makes a deal.
Blossoming Ash
In hand start of foe's turn: mark them. If rhey play an enchanment, discard this card to play it on me instead.
Strike from Record
Remove one of foe's Enchantments, then give them one of yours.
Remove one of your foe's Enchantments, then give them one of yours.
Procession of Stars
Play a monster exclusive path or if one is active, advance it. slay instead if you've completed all monater exclusive paths.
Fungal Gift
Inflict 3 Bane. If foe has 100+ affliction, transform 15 cards in deck to monster actions and change weapon power with a monster enchant.
Code of the Scrapper
Start of combat: swap your deck and Scrap Pile EXCEPT for memorized and reliable cards. Requirment: Scrap deck has twice the main deck card
code
Twinkle Death Beam
Deal 10 damage, Doom, and charm. If your foe is Slain they revive with a difficiult magical girl deck. Grants bonus fate shards
magic action
Syzygy
Gain 5 Barrier then double your Barrier. waning. When this effect reaches 0, steal 25% of your foe's max hp. Then reset this card.
Chatterbox
Inflict 1 Doom for each card played this battle. Your foe gains "cannot gain blessing as long as i have Doom." unique.
Emily Where are you?
Your foe recovers 20% of their max , then loses that much max hp. bury a random card in their deck.
Hoarfrost Curse
While your foe is Frozen, magic actions deal bonus damage equal to half of their Brittle. Half of Frozen becomes Brittle instead of fading
enchantment
Gang up
Start of turn: conjure and play a free daggers and free block. Trigger this every 6th card your foe plays as well.
Blot out the Sun
Deal 15 damage. Increased by the number of non-enchanment Effects (channels, lasting, nope, totems, etc) active.
Gorgon Eye
petrify a random card in your foe's hand. Repeat for each Petrified card in their exhaust pile.
Hat Trick
Turn your foe's Equipment into rabbits. If they have no Equipment or only have rabbits they get a rabbits.
HEXODIA SUMMONING
If there are 10 total hexes between both combatants (including repeats), deal 9999999 piercing damage and slay your foe.
FLIMSY TOOLS
bury ALL basic attacks and Equipment in your foes draw and discard piles. If it has persistent, DESTROY IT INSTEAD. unique.
Hop to it
Add a rabbit swarm to your hand. Gain Evasion and Swiftness as long as you have it.