- Candy
- Food that heals 1 and grants 3 block on garnish
- Corn Maze
- Another submitted card.
- Dodge
- Triggers when an attack is fully nullified by evasion or darkness
- Fish
- Ingredient. Change the tide. Garnish: inflict 1 drowned.
- Graft
- Grafted equipment is played right away at the start of a battle
- Hidden
- Unscathed or you evaded last turn
- Hopping Cutter
- 1 cost deal 5 damage. Lifedrain of the target has a deep wound.
- Patience
- On your next basic attack, conjure a fish for each turn that has passed with patience active.
- Petrify
- Removes all card text and changes cost to 1 colorless. On use grants 3 armor and deals 3 damage and gains rebound 3: revert card to normal
- Rabbit Swarm
- Dangerous card, removed by interupt. Sets boss health to full when played.
- Rabbits
- Equipment. 2 durability. Turn the bottom non-Rabbits card in your deck into a Rabbits. Activated automatically at the end of your turn.
- Relentless
- You played 3 cards that dealt direct damage last turn.