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felix._.jaeger's Codex

Cards
388
Wins
1
Cards Keywords Achievements
neutral energy

Hidden Pouch

Activate: discard a non-unique card, then conjure a copy of all cards discarded this way. Durability (3/3).

equipment

red energy
red energy

Chef's Kiss

My face when Assassin's Mark

performance

blood energy
blood energy
blood energy

Grimoire of Hate

Activate to delve a corrupted Action and play it. deplete: Gain Lifelink. Durability (3/3).

corrupted equipment

blood energy
blood energy
blood energy

Grimoire of Storms

Activate to delve a Lightning Action and play it. deplete: Gain Amp Up. Durability (3/3).

lightning equipment

blood energy
blood energy
blood energy

Grimoire of Fire

Activate to delve a Fire Action and play it. deplete: Gain Aura of Flames. Durability (3/3)

fire equipment

Lightning Attunement

Your next Lightning Action draws a card, then attune to a new Element.

attunement

Frost Attunement

Your next Frost action grants 3 Barrier, then attune to a new Element.

attunement

Fire Attunement

After you play a Fire card, gain Blue and attune to a new Element.

attunement

blood energy
blood energy

Infernal Racket

Draw a card. Gain Anger equal to the drawn cards energy cost. on draw: Gain 1 Delirious.

action

blood energy
blood energy
blood energy

Grimoire of Ice

Activate to delve a Frost Action and play it. deplete: Gain Aura of Rime. Durability (3/3).

frost equipment

green energy

Cloak and Dagger

conjure 2 Daggers. Gain 1 Evasion if this is in hand at the start of the turn. persistent.

action

aqua energy

Agile Mind

Choose one: Gain Green and Evasion or Gain Blue and Focus. Gain both if memorized.

action

aqua energy

Mindstrike

discard a card, then make 2 Basic Attacks. Gain 1 Focus.

magic action

blue energy

Frost Nova

Inflict 1 Frozen. Repeat for each other type of Nova card you played this combat.

magic action

aqua energy

Vitalize

This turn, gain 1 Health and Momentum for every Basic Attack you make.

action

Surge of Dexterity

Gain Green and conjure a Basic Attack.

action

neutral energy

Divine Focus

Gain Holy. While this is in your deck, you have access to holy Cards.

item

neutral energy

Warrior's Locket

Gain Red and Anger. While this is in your deck, rewards include cards that cost Red.

action

neutral energy

Rogue's Locket

Gain Green and Evasion. While this is in your deck, rewards include cards that cost Green.

item

neutral energy

Arcanist's Locket

Gain Blue and Focus. While this is in your deck, rewards include cards that cost Blue.

item

Vile Decay

Transform the next card you play into a random corruption.

action

Entropy

Whenever the player shuffles their deck, inflict a Vile Decay.

enchantment

neutral energy

Arcane Overload

Deal 4 damage. Repeat this attack for each your foe's Enchantments and Artifacts.

magic action

green energy

Spoils of War

This combat, conjure a random Item at the start of your turn.

enchantment

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Artwork and game data ©

Wanderlost Interactive