green energy

Cloak and Dagger

conjure 2 Daggers. Gain 1 Evasion if this is in hand at the start of the turn. persistent.

action

Cloak And Dagger

by felix._.jaeger

conjure 2 Daggers. Gain 1 Evasion if this is in hand at the start of the turn. persistent.

conjure
Creates a temporary card that is removed after combat.
Evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.

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