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Anonymous's Codex

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Cards Keywords Achievements
green energy
green energy

Mercenary Contract

Pay Gold equal to twice your foe's Maximum Health to Subjugate it. Gold cost reduced by your foe's Charmed. unique. valuable.

action

green energy
green energy

Mercenary Contract

Pay Gold equal to twice your foe's Maximum Health. Gold cost reduced by your foe's Charmed. unique. valuable.

action

green energy
green energy

Mercenary Contract

Pay Gold equal to twice your foe's Maximum Health to Subjugate it. Gold cost reduced by your foe's Charmed.

action

green energy
green energy

Mercenary Contract

Pay (X = (2 Gold * Foe Health) - Foe Charmed)) Gold to Subjugate your Foe. Cost reduced by foe's Charmed.

action

green energy
green energy

Mercenary Contract

Pay 100 Gold to Subjugate your foe. Reduce Gold cost equal to your foe's Charmed.

action

purple energy
blood energy

Consume Corruption

Choose and bury a card in your deck or discard pile. If it was a corruption, restore 5 Health and draw a card.

action

holy energy
holy energy
holy energy

Novametry

Whenever you play a Nova card, draw a card. codes: You have all Nova cards.

divine code

neutral energy

Novametry

conjure a Nova card. start of combat: Play a random Nova card that you have.

action

red energy
red energy

Frantic Reload

When an Ammo is depleted, conjure a copy. frenzy: conjure a free copy instead.

enchantment

blue energy
blue energy

Celestial Chorus

If you caused no damage or affliction in a turn, add a counter. Your Start of Turn effects gain echo for each counter on this. channel.

divine action

blue energy
blue energy

Brain Drain

This turn, when you consume Focus, Inflict 1 Decay. psionic. channel.

action

red energy
red energy
red energy
red energy

Dark Battlegood

ascend. Convert all your red energy to defiled energy. This turn all cards cost blod, Every melee attack gets lifedrain. defiled

corrupted enchantment

blue energy
holy energy

Fokiss on Love

Inflict 3 Charmed for evry Focus point you have. Consume all Focus points in the process.

divine action

blue energy

Copy Cat

discard a card then copy of it any keywords other than unique to a card in hand. unique.

magic action

red energy

Don’t Lose Your Head

Deal 5 damage for each stack of Anger. Convert all Anger to Fear. Add a Pumpkin to your deck.

action

red energy

Don’t Lose Your Head

Convert all Anger to Fear. Deal 5 damage for each stack of Anger.

action

neutral energy
neutral energy

Trick-or-Treat!

Activate to delve ANY card. It then gains a random keyword. Durability (3/3). unique. grounded.

equipment

blue energy
holy energy

Theological Debate

At the beginning of you and your opponents turn, conjure a card from the other's deck. scholar: You conjure two cards instead.

magic enchantment

purple energy
blood energy
blood energy
blood energy

Number of the Beast

Deal 6 damage, inflict a random affliction with 6 stacks, and gain a random blessing with 6 stacks. ascend if corrupted. defiled.

corrupted action

neutral energy

Whip

Deal 1 damage. Your next card played this turn costs one less energy. piercing.

melee basic attack

green energy
blue energy
red energy
blood energy

Godslayer

Play every card in your deck and your foe’s deck and drop to one Health Your run ends after this combat.

form

purple energy
purple energy

Banner of his Sister

Start of Turn: Remove Void and inflict a random hex.

corrupted artifact

red energy
red energy
red energy

Upwelling

unique Return each heavy card from your discard pile to your hand.

magic action

blue energy
blue energy

Game. Set. Match.

Apply 3 burn. If the enemy has a lethal amount of burn trigger burn immediately.

magic fire action

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Artwork and game data ©

Wanderlost Interactive