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0men98's Codex

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Cards Keywords Achievements
green energy

Echo Shiv

Deal 1 damage then create a copy of this with different effect. ambush: upgrade this by 1. mimicry.

ranged action

Formula

Mitigate any damage you receive during your foe's turn with Focus. Start of Turn: Gain Focus per Psionic you have in the deck.

enchantment

blue energy

Laplace's Insight

After you remove your Focus by playing Psionic once, peek and steal a card. Then advance.

path

neutral energy

Dragonification

one use: Transform any card as Dragons card, then add "Start of Turn: Double this card effect."

magic action

green energy

Cackler's Trade

Peek you foe's hand, then shuffle a card back to their deck. ambush: Inflict 1 Jinxed if that card was drawn.

action

neutral energy
neutral energy

Weapons Vault

delve (1) Equipment, then equip it. Start in Play. upgradeable.

artifact

green energy

Thief's Toolkit

Choose: Steal 1 card, Add 1 Snare or Disarmed 1 card. Equip this with the chosen effect with 1 Durability. upgradeable.

equipment

aqua energy
aqua energy
aqua energy

Dragon Intent

If flow (0/3): Trigger a card's effect whenever you discard a card.

enchantment

aqua energy
aqua energy

Dragon Grasp

discard a card to trigger it's effect 1 time. Start of Turn: Increase this by 1. persistent.

action

green energy

Bandit's Glove

Activate this to steal a random thing from your foe. deplete: Steal 10% of your foe's max Health. Durability 3/3.

equipment

Totem of Ancestral

Start of Turn: Return 1 cards from any pile.

enchantment

green energy
blood energy

Don's Order

Your Companion act. sinister (10): Steal 10 Gold. sinister.

corrupted action

red energy

Muzzle Flash

Whenever Ammo is depleted, inflict 1 Dazed. frenzy: Load an Ammo you have.

enchantment

blue energy

Arcana of Mind

Gain 1 Focus. Play (0/3): execute your foe this turn to delve a talent. Focus (5): Remove a talent at the end of combat.

magic action

red energy
red energy

Stolen Arsenal

Steal an action, your foe can't use it for the rest of combat. frenzy: Add all stolen actions. (0). unique.

action

green energy

Midas Touch

Add unplayable to a card in your hand, then play it. channel: Gain 10 Gold on hit.

corrupted action

aqua energy

Libra's Scale

After you spend or lost 15 Gold, gain 3 random blessing then advance. unique.

path

aqua energy
aqua energy

Dragon Tongue

conjure a dragon card. Start of Turn: attune to an element, your next dragon card will trigger said attunement. persistent.

action

blue energy

Artwork

Start of Turn: conjure 5 cards you'd removed from this decks (after you get this). start in play.

location

Infested Forest

Start of Turn: Dispels all blessing you and your foe have, then gain 1 sinister. upgradeable. start in play.

location

orange energy

Blood Toxin

one use: Poison damage is now permanently affected by 5% maximum Health.

item

neutral energy

Toxic Brew

one use: Poison damage is now affected by sinister. unique. grounded.

item

blood energy
blood energy

Shadow Walk

Reset your ambush. If you have Darkness, ambush: upgrade all Darkness card by 1. Darkness 2.

corrupted action

blue energy

Arcane Grasp

Deal 1 damage. flow (0/4): Steal 5 Gold and a random blessing. mergecraft 2.

magic action

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