Rune of Reliability
one use: Add reliable to a card in your hand. If the card was conjured, create a copy of this card instead.
item
Substitution
Gain (1) Clone per Evasion. Any damage bypassing the Evasion will go through the Clone first.
enchantment
Oath of Shinobi
Add (1) Snare to your foe's whenever you trigger an ambush, then gain (1) Evasion. codes: Your deck contained only sinister cards.
corrupted code
Frost Footwork
Melee action gain "on hit: Inflict 2 Frozen and 1 frostbite by the damage dealt.". Reduce Burning to half.
frost form
Snow Shoes
Enter frost footwork. Gain 1 Evasion and 1 Swiftness for every hit that inflict frostbite.
frost action
Soul Mending
Gain (1) Soul for every upgraded card played this turn. lasting. upgradeable.
action
Eye of Winter
This combat, only sinister cards will trigger this flow. flow, sinister (0/4): Add 2 Glimmer.
corrupted frost enchantment
Winter Gleam
Your foe gain (1) Frozen when Glimmer is played. Increased this for each round passed. on draw: sinister. unplayable.
corrupted frost action
Winter's Grace
perform 1. soulcast (3) to perform 3 times. Reduce freeze by half and gain by the same amount.
magic frost action
Soul of Fimbulwinter
Whenever freeze affects you, gain 3 souls. Activate to soulcast (2): conjure a Winter's Grace.
frost enchantment
War Magic
Start of Turn: Gain (1) Anger and (1) Rally. Increase this for each Magic cards that was converted.
melee enchantment
Oath of Battlemage
one use: Convert all Magic cards into Melee and Imbued war magic. Converted cards gain figmented and rampage.
magic artifact
Present
one use: delve an Artifact. If it's Divine, memorized it.
divine item
Fiesta Flavor
Create (1) Ingredients. Shuffle a present per used Ingredients, then increase this by 1.
divine action
Code of Festival
Start of Combat: Both combatants gain Pacified. Start of Turn: conjure a fiesta flavor. codes: Your deck contain 0 damage cards.
divine code
Hymn of Almsgiving
Add 1/3/5 present to both combatants in 1/2/3 turns.
divine hymn
Street Attraction
perform 1. Starting a performance with this card permanently increase Lucky Coin damage by 1 (wherever it is).
Money Hoarder
End of Turn: Convert all unused Lucky Coin to . Start of Turn: conjure a street attraction.
divine enchantment
Wrath Stance
Whenever you bury a card, shuffle a rampage strike. Immune to Doom.
corrupted form
Full Meditation
bury a card to enter the formless stance. If you're in formless stance, change stances to wrath stance instead.
magic action
Formless Punch
Deal 3 Damage per total card buried in this combat. discard: bury a card. on hit: upgrade this card by 1 (wherever it is).
divine basic attack
Formless Stance
Whenever you bury a card, conjure a formless punch. Immune to blessing and affliction.
divine form
Blessing Self Forge
execute: upgrade all cards in your deck by 1 per blessing you have this turn.
Flicker Jab
Deal 1 damage. This card gain 2 extra damage per card shuffled this turn. on hit: Shuffle a card. Enter swift stance.
melee action