




Oath of Shinobi
Add (1) Snare to your foe's whenever you trigger an ambush, then gain (1) Evasion. codes: Your deck contained only sinister cards.
corrupted code

Oath Of Shinobi
by 0men98
Add (1) Snare to your foe's whenever you trigger an ambush, then gain (1) Evasion. codes: Your deck contained only sinister cards.
- ambush
- Ambush triggers whenever it is the first card played of the round.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- codes
- Codes provide a strict rule for your deck. If it is met at the Start of Combat, a code is put directly in play. If not, it gets removed. Codes are Unique and Grounded.
- sinister
- Sinister cards get more powerful for each other Sinister card you played during the entire combat.
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