blue energy
blue energy

War Magic

Start of Turn: Gain (1) Anger and (1) Rally. Increase this for each Magic cards that was converted.

melee enchantment

War Magic

by 0men98

Start of Turn: Gain (1) Anger and (1) Rally. Increase this for each Magic cards that was converted.

Anger
Increases the damage dealt by Actions by 1 per stack of Anger.
Rally
Whenever your opponent plays a card, gain Health equal to your Rally, then lower your Rally by 1.

Views 0

Upvotes 1