Hound Pack
Add a Bloodhound event on each Canto. Bloodhound will have "ambush: reaping" on their cards.
action
Wrath of Void
When in hand, vindicate (1): conjure a destroyed card. frenzy: Double the upgrade. defiled.
corrupted action
Fast Travel
exploration: You can skip the fight options (except the Canto Boss). Each skip grants +5% rewards. upgradeable.
artifact
Golden Spatula
When Ingredient is discarded: conjure a higher rank Ingredient. discard (0/20) Ingredient to imbue this as Enchantment.
divine action
Effigy of Loyalty
You're now your foe's Companion. Your foe starts next combat with Advantages now can be triggered twice.
enchantment
Path of Champion
Defeat 5 Foes per Canto (0/3) to imbue this. Start of Turn: Return a melee action from last turn to hand with a random Adaptation.
Tandem of Twins
Combat Start: Choose: Add 1 prank or +1 Lucky Coin damage per Lucky Coin played this combat.
Gemini's Misfit III
Play 9 Lucky Coin to imbue Tandem of Twins.
path
Gemini's Misfit II
Play 5 Lucky Coin to advance. advance (2): Add 5 Pranks.
Gemini's Misfit I
Play 3 Lucky Coin to advance. advance (1): Gain 5 .
Gemini's Misfit
Play 3 Lucky Coin to advance. advance (1): Gain 2 per Lucky Coin played this combat.
Spatial Sword
Deal 5 damage. crushing: Cut your foe's by half, then drain the excessive .
basic attack
Everlasting Raid
Make a Basic Attack. echo this (1) times per keywords on this card.
Wall Cannon
Play (1) Bomb. channel: conjure (1) Bomb.
Powder Keg
Your Bomb deals additional damage to this card's rarity. frenzy: Double this card's effect. Charges (2/2).
Fungi Trip
Any combatant gain Pacified when they gain Dazed. Start of Turn: conjure a free common card.
Nova and Out
Played or Discarded: Add a Nova then discard all cards except Nova.
Survival Instinct
You can survive against any damage (1) times with 1 left. Reset at the start of each turn. upgradeable.
Rage Nova
Gain 1 Anger and 1 Regenerate. Repeat this for each Nova you played this combat.
Rig Nova
Improve your Bomb by 1. Repeat this for each Nova you played this combat.
magic action
Inn Turn
combat start: Both combatants gain Pacified for 1 Turn. Start of Turn: conjure a neutral card. channel. upgradeable.
location
Conundrum
Shuffle (x) magic action. synergy: attune to a random attunement then conjure a magic action of that element. persistent. unique.
Secret Cookbook
This turn, conjure a Divine action each time you spent . swap.
Secret Recipe
This turn, conjure a Divine Ingredient each time you gain . swap.