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0men98's Codex

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Cards Keywords Achievements
neutral energy

Hound Pack

Add a Bloodhound event on each Canto. Bloodhound will have "ambush: reaping" on their cards.

action

purple energy

Wrath of Void

When in hand, vindicate (1): conjure a destroyed card. frenzy: Double the upgrade. defiled.

corrupted action

purple energy

Fast Travel

exploration: You can skip the fight options (except the Canto Boss). Each skip grants +5% rewards. upgradeable.

artifact

red energy

Golden Spatula

When Ingredient is discarded: conjure a higher rank Ingredient. discard (0/20) Ingredient to imbue this as Enchantment.

divine action

Effigy of Loyalty

You're now your foe's Companion. Your foe starts next combat with Advantages now can be triggered twice.

enchantment

Path of Champion

Defeat 5 Foes per Canto (0/3) to imbue this. Start of Turn: Return a melee action from last turn to hand with a random Adaptation.

enchantment

aqua energy
aqua energy
aqua energy
aqua energy

Tandem of Twins

Combat Start: Choose: Add 1 prank or +1 Lucky Coin damage per Lucky Coin played this combat.

enchantment

aqua energy

Gemini's Misfit III

Play 9 Lucky Coin to imbue Tandem of Twins.

path

aqua energy

Gemini's Misfit II

Play 5 Lucky Coin to advance. advance (2): Add 5 Pranks.

path

aqua energy

Gemini's Misfit I

Play 3 Lucky Coin to advance. advance (1): Gain 5 Gold.

path

aqua energy

Gemini's Misfit

Play 3 Lucky Coin to advance. advance (1): Gain 2 Gold per Lucky Coin played this combat.

path

holy energy

Spatial Sword

Deal 5 damage. crushing: Cut your foe's Health by half, then drain the excessive Health.

basic attack

purple energy

Everlasting Raid

Make a Basic Attack. echo this (1) times per keywords on this card.

action

purple energy

Wall Cannon

Play (1) Bomb. channel: conjure (1) Bomb.

artifact

red energy

Powder Keg

Your Bomb deals additional damage to this card's rarity. frenzy: Double this card's effect. Charges (2/2).

artifact

blue energy
blue energy

Fungi Trip

Any combatant gain Pacified when they gain Dazed. Start of Turn: conjure a free common card.

enchantment

aqua energy

Nova and Out

Played or Discarded: Add a Nova then discard all cards except Nova.

action

red energy
blood energy
blood energy
blood energy

Survival Instinct

You can survive against any damage (1) times with 1 Health left. Reset at the start of each turn. upgradeable.

enchantment

red energy

Rage Nova

Gain 1 Anger and 1 Regenerate. Repeat this for each Nova you played this combat.

action

red energy

Rig Nova

Improve your Bomb by 1. Repeat this for each Nova you played this combat.

magic action

neutral energy
neutral energy

Inn Turn

combat start: Both combatants gain Pacified for 1 Turn. Start of Turn: conjure a neutral card. channel. upgradeable.

location

blue energy
blue energy

Conundrum

Shuffle (x) magic action. synergy: attune to a random attunement then conjure a magic action of that element. persistent. unique.

magic action

neutral energy

Secret Cookbook

This turn, conjure a Divine action each time you spent Holy. swap.

divine action

neutral energy

Secret Recipe

This turn, conjure a Divine Ingredient each time you gain Holy. swap.

divine action

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Wanderlost Interactive