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brilladrien0425's Codex

Cards
247
Wins
1
Cards Keywords Achievements
green energy

Finagle

Add a Snare to your foe's deck. Gain 5 Gold OR conjure a potion if your foe is Charmed. grounded.

action

green energy

Good as new

If your foe is Slain this turn, start your next combat with a free Entrapment. unique.

corrupted action

green energy

Pull the strings

Inflict 1 Charmed. Repeat for every snare in your foe's deck (0). upgradeable. unique.

action

Anointing oil

one use: Permanently convert a card in your deck to Divine type.

divine item

purple energy

Hotwire

Remove a charge from a card in hand to reactivate your Equipment. If the card is depleted, play the effect. unique.

lightning action

orange energy

Unfettered Guts

This combat, whenever a heavy card is placed in the discardpile, gain Anger and Haste equal to its cost.

enchantment

purple energy
purple energy
purple energy

Code of Bro

Whenever you inflict Charmed, repeat for each Banner you control. codes: Your deck contains all four Banners.

code

neutral energy
neutral energy

Ooze Injector

Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).

corrupted equipment

purple energy

Live Wires

This combat, take damage and gain Chain equal to your total Durability whenever you activate an Equipment.

lightning enchantment

green energy

Rite of Passage

Deal 3 damage. execute: delve a Contract at the beginning of next combat.

melee action

red energy
red energy
red energy

Fractal Mallet

Deal 3 damage, repeat for every Fractal Mallet in hand. on hit: conjure a copy for every Red spent and reduce their cost by Red.

melee action

red energy

Empty Fist

Deal (1+performance) damage. on draw: swap the keyword. keyword: perform 1.

melee basic attack

neutral energy
neutral energy

Spinning Hook Kick

Deal 5 damage three times. perform 1 for each hit.

melee basic attack

neutral energy
neutral energy

Side Kick

Deal 8 damage and inflict Dazed.

melee basic attack

neutral energy

Lunging Punch

Deal 4 piercing damage.

melee basic attack

neutral energy

Empty Fist

Deal 2 damage. on draw: swap based on you performance counter.

melee basic attack

neutral energy
neutral energy
neutral energy

Playmaker

This combat, "Make a Basic Attack" satisfies "Play a Basic Attack" requirements.

enchantment

blue energy

Lovely Assistant

[Luck+50]% chance of dealing 10 damage. [100-Luck-50]% chance of taking 10 damage.

action

blue energy

Masterful Illusion

delve and play a perform card of any color. finale: Add an applause! to your foe's deck.

magic action

neutral energy

Magic Wand

conjure a random magic action of common rarity. cascade: Lower its cost by 1.

magic basic attack

blue energy
blue energy

Conjurer of Tricks

This combat, if you are performing: perform 1 when you play a conjured card.

enchantment

blue energy

Parlor Tricks

perform equal to the number of conjured cards that were discarded the previous turn.

magic action

blue energy
neutral energy
neutral energy

Code of Chaos

Inflict one of each hex at the start of combat. codes: All cards in your deck are cursed. unique.

corrupted code

P

Use Green: Do something. Use Red: Go home. grounded.

artifact

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