Finagle
Add a Snare to your foe's deck. Gain 5 OR conjure a potion if your foe is Charmed. grounded.
action
Good as new
If your foe is Slain this turn, start your next combat with a free Entrapment. unique.
corrupted action
Pull the strings
Inflict 1 Charmed. Repeat for every snare in your foe's deck (0). upgradeable. unique.
Anointing oil
one use: Permanently convert a card in your deck to Divine type.
divine item
Hotwire
Remove a charge from a card in hand to reactivate your Equipment. If the card is depleted, play the effect. unique.
lightning action
Unfettered Guts
This combat, whenever a heavy card is placed in the discardpile, gain Anger and Haste equal to its cost.
enchantment
Code of Bro
Whenever you inflict Charmed, repeat for each Banner you control. codes: Your deck contains all four Banners.
code
Ooze Injector
Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).
corrupted equipment
Live Wires
This combat, take damage and gain Chain equal to your total Durability whenever you activate an Equipment.
lightning enchantment
Rite of Passage
Deal 3 damage. execute: delve a Contract at the beginning of next combat.
melee action
Fractal Mallet
Deal 3 damage, repeat for every Fractal Mallet in hand. on hit: conjure a copy for every spent and reduce their cost by .
Empty Fist
Deal (1+performance) damage. on draw: swap the keyword. keyword: perform 1.
melee basic attack
Spinning Hook Kick
Deal 5 damage three times. perform 1 for each hit.
Side Kick
Deal 8 damage and inflict Dazed.
Lunging Punch
Deal 4 piercing damage.
Deal 2 damage. on draw: swap based on you performance counter.
Playmaker
This combat, "Make a Basic Attack" satisfies "Play a Basic Attack" requirements.
Lovely Assistant
[Luck+50]% chance of dealing 10 damage. [100-Luck-50]% chance of taking 10 damage.
Masterful Illusion
delve and play a perform card of any color. finale: Add an applause! to your foe's deck.
magic action
Magic Wand
conjure a random magic action of common rarity. cascade: Lower its cost by 1.
magic basic attack
Conjurer of Tricks
This combat, if you are performing: perform 1 when you play a conjured card.
Parlor Tricks
perform equal to the number of conjured cards that were discarded the previous turn.
Code of Chaos
Inflict one of each hex at the start of combat. codes: All cards in your deck are cursed. unique.
corrupted code
P
Use : Do something. Use : Go home. grounded.
artifact