



Ooze Injector
Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).
corrupted equipment

Ooze Injector
Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).
- Sickened
- While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
- conjure
- Creates a temporary card that is removed after combat.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
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