neutral energy
neutral energy

Ooze Injector

Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).

corrupted equipment

Ooze Injector

by brilladrien0425

Activate to gain 1 Sickened and conjure a free Monster card. deplete: Double your Anger. Durability (3/3).

Sickened
While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
conjure
Creates a temporary card that is removed after combat.
deplete
Deplete triggers when the final Charge of a card is spent.
Anger
Increases the damage dealt by Actions by 1 per stack of Anger.
Durability
The number of times Equipment can be activated before it's depleted for the remainder of combat.

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