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brilladrien0425's Codex

Cards
247
Wins
1
Cards Keywords Achievements

Verdandi

Vicious Reprisal is active while this card is in your deck. on draw: conjure a Goldstrike. unplayable. swap after Slaying a foe.

revelation

green energy
neutral energy
neutral energy

Nightmare

At the start of your turn, swap this to a different location. unique. unplayable. persistent.

location

holy energy

Hymn of Bounty

Create 3, 6, 9 Ingredients in 1, 2 or 3 turns.

divine action

green energy
green energy

Regifter

finale: Remove a card from your hand and add it to your foe's deck. tidal: Add a random Sin to your hand. persistent.

corrupted action

green energy
green energy

Deathwatch

This combat, inflict 1 deep wound whenever your foe plays 2 Snares in a row.

enchantment

green energy

Humiliate

Add a Snare to your foe's deck. finale: Inflict 1 deep wound for every 2 Snares in your foes hand.

action

neutral energy

Trusty Screwdriver

one use: Add reliable to a card in your hand. discard: Your next damage is a critical hit.

melee item

neutral energy

Rickety Nailgun

one use: Add piercing to a card in your hand. discard: Inflict 3 Bleeding.

ranged item

blood energy
blood energy
blood energy
blood energy

Blessed Chisel

one use: Gain the Initiation talent. discard: Gain Holy.

divine item

neutral energy
neutral energy

Tinker's Toolbox

Activate to delve a tool. Permanently destroyed after 3 uses. Durability (1/1). unique.

equipment

neutral energy

Heavy Mallet

one use: Add interrupt and heavy to a card in your hand. discard: Deal 5 damage and inflict 2 Dazed.

melee item

neutral energy

Electric Spanner

one use: Add Chain to a card in your hand. discard: Deal 3 damage.

ranged lightning item

neutral energy

Box of Sparklers

one use: Add firecast to a card in your hand. discard: Inflict 2 Burning.

fire item

blood energy
blood energy

Dull Graver

one use: Add cursed and unplayable to a card in your deck. discard: Gain and inflict 1 Weakness.

corrupted item

orange energy
orange energy

Certain Death

Lose any Armor, Barrier, Evasion and Impervious. Gain Marked for 1 turn. Deal damage equal to your Ferocity and end your turn. unique.

ranged action

orange energy

Exhale

If your foe is Marked, double your Ferocity and your next ranged attack is piercing. Remove Marked.

action

blood energy
blood energy

Out of the Shadows

Deal 3 damage. on hit: Lose your Darkness. Regain the lost Darkness at the beginning of your next turn.

melee action

green energy
green energy
green energy

Retreat, Surrender

Gain 1 Evasion. At the start of your next turn, leave the current non-boss battle. The encounter gets reshuffled into the event deck.

action

blue energy

Heat Death

slay your foe if it has more Frozen than Health. execute: Start your next combat with 5 clones.

magic frost action

blue energy

Snowfall

Gain 1 Evasion. Summon a Clone.

magic frost action

Snow Man

Make a Basic Attack and inflict 1 Frozen. discard: Summon a Clone.

frost action

blue energy

Snow Man's Land

Your Clones inflict 1 Frozen when they disperse. At the start of the turn, conjure a Snow Man.

frost enchantment

blue energy
blue energy

Frostburn

Inflict 1 Burning for every Frozen on your foe.

magic frost action

blood energy

The Bell Tolls

Inflict Poison equal to 3 times your Sated. Gain 1 Burning.

fire action

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