Ancient Heirloom
Sells for 50 . Increase this by 50 for each Canto this remains in your deck. grounded. unplayable.
item
Dawn Casting
If it's between 5 and 7 AM on your phone, your spells do 1 additional damage.
divine enchantment
Human Torch
You Burning is inflicted to yourself. If you die to Burning this round, instead gain 50 and deal damage equal to your max .
magic fire action
Change Mind
Change your blessing with the most stacks into a blessing of your choice.
magic action
Anyform Claw
Deal 3 damage. Transform the next non-Anyform Claw card you play into an Anyform Claw. discard: Deal 3 damage.
melee action
Learn from the Best
conjure a copy of the last card that caused a critical hit. sinister
action
Assemble The Avatar
At the start of your turn, ascend if you have four or more pieces of Equipment.
Blood in the Water
This turn, inflict 2 Bleeding whenever you change the tides.
Light of Day
on draw: Gain 1 Dazzled
divine action
Forces of Light
Whenever your Rally triggers, conjure a Light of Day into your opponent's deck.
Mysterious Blue Pill
Gain 5 Potency one use
Innovative
The next card you play gains echo for each unique Nova played this turn.
Collector's Voucher
Choose a card in your hand and give it to the Collector. grounded one use
Duel at Sunset
Play the top three cards of your library for free. Then your opponent does the same.
Open the Infinite
delve a card unique
Recycling
Every time you consume a Potion, play a Caltrops card with upgrades equal to your level.
enchantment
Parallel Worlds
swap your hand and your discard pile.
Pocket Sand
Gain 1 Evasion Inflict 1 Dazzled Charges: (1/1)
I'll Pay You To Go
Lose 100 gold. Inflict Charmed equal to your opponent's maximum . one use
No, You!
Your opponent's next attack card hits them instead of you. Add a prank to their deck.
Trade Binder
After playing a card of each rarity, conjure a Tradepost into your deck.
Tomorrow's Blood
This turn all your cards gain echo Skip your next turn Gain 5 Bleeding unique
corrupted action
Nothing But My Faith
Set your to 1. Gain Barrier equal to your missing Health. unique grounded
Code of Chivalry
Start of Turn: Double your blessing. codes: Your deck contains no duplicate cards.
divine code