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felix._.jaeger's Codex

Cards
388
Wins
1
Cards Keywords Achievements

Spikemine

on draw: After playing X cards, deal 5 damage to you and the Wagon.

action

Buzzbite

Inflict X Infected.

melee action

Surge of Intellect

Gain Blue and 1 Focus.

action

blue energy

Drain Health

Deal 4 damage. corrupted: lifedrain. Can't be upgraded.

magic action

blue energy
blue energy

Livi's Temporal Cure

All damage you deal this turn heals you instead. Next turn all damage you deal hits you as well.

magic action

Tatya's Lucky Charm

You see three additional card rewards post-combat. unique unplayable

corrupted artifact

orange energy
orange energy
orange energy

Clobber with Idols

Deal damage equal to the sum of your Totem stacks. Repeat for each Totem you have.

melee action

orange energy

Totemic Focus

Choose a Totem. Transfer all of your Totem stacks to that Totem. This combat, all Totems become that Totem.

action

aqua energy

Gaslight

Inflict Burning equal to your sinister sinister firecast

magic fire action

holy energy

Book of Salvation

Your Healing is done to your opponent instead of you. Whenever your opponent gains Health, inflict an equal amount of Charmed. memorized

divine item

red energy

Wind-up Hammer

Deal 0 Damage. rampage. crushing: Inflict 1 Weakness and 1 Vulnerable

melee action

neutral energy

Lesser Puzzlebox

swap the energy cost of two cards in your hand this combat. unique

artifact

neutral energy
neutral energy
neutral energy
blood energy

Alchemist's Gambit

Permanently lose 30% of your maximum Health. Replace your Basic Attack with a card in your hand for the rest of the game.

corrupted action

Acid Reflux

When you gain 5 Sated, gain Sickened and inflict Poison and Burning equal to the total amount of Ingredients you've played this combat.

enchantment

blue energy

Cleansing Flames

Covert all blessing into Burning.

fire action

holy energy
blood energy

Crack the Code

Inflict Brittle equal to your level to your opponent. Also inflict Vulnerable if you have a codes in play.

divine action

Zap

Deal 2 damage. Chain.

magic lightning action

neutral energy
neutral energy
neutral energy

Rootslam

Deal damage equal to 20% of your Health.

melee action

orange energy

Carrion Cut

This combat, return a random card from your discard pile to your hand at the start of your turn.

enchantment

orange energy

Roll the Bones

This combat, return a random card from your discard pile to your hand at the start of your turn.

enchantment

orange energy
orange energy

Painful Memories

This combat, gain 1 Anger whenever you return a card from your discard pile to your hand.

enchantment

orange energy
orange energy
orange energy

Reckoning

This combat, your Melee Actions gain critical hit chance equal to 1% per Soul. unique.

enchantment

orange energy
orange energy
orange energy

Sanguine Visions

conjure copies of all cards in your discard pile and turn their cost to Blood. unique.

action

green energy
red energy

Shard of Malice

Use Green: Inflict 4 Poison. Use Red: Inflict 2 Bleeding. memorized.

artifact

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Artwork and game data ©

Wanderlost Interactive