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felix._.jaeger's Codex

Cards
388
Wins
1
Cards Keywords Achievements
red energy
red energy

Line cook

Gain 1 Gold and 1 Momentum whenever you trigger garnish.

enchantment

aqua energy
aqua energy

Flashforward

discard your hand and then draw that many cards.

action

aqua energy

Mind over matter

Whenever you would gain Health this turn, instead gain that much Barrier.

action

neutral energy

Devoted Strike

Deal 5 damage. on hit: Gain Holy Holy at the start of next turn.

melee action

Reconnaissance

foretell 5. ambush: Draw a card.

action

holy energy

Hymn of Penance

Deal 10, 24, 40 damage in 1, 2 or 3 turns.

divine action

holy energy

Hymn of Penance

Deal 10, 24, 40 damage in 1, 2 or 3 turns.

divine action

neutral energy

Hymn of Light

In 1, 2, 3 turns, gain Holy Holy, Holy Holy Holy or Holy Holy Holy Holy.

divine action

orange energy
blood energy

Bone Ritual

Return a card from your discard pile to your hand, then gain Armor equal to twice its energy cost.

action

blood energy

Lifedrinker Venom

one use: Gain Health equal to the next damage you deal.

item

orange energy

Recycle

Return a card from your discard pile to your hand.

action

neutral energy
neutral energy
neutral energy

Remember this?

conjure an untempered, free copy of your most upgraded card from your last successful run. unique. grounded.

action

blue energy
blue energy
blood energy
blood energy

Mad Mage's Lab Notes

Whenever an enemy dies during their turn, add a counter to this card. Gain x Potency persistent. unique.

artifact

orange energy

Species Specialist

Choose a monster type. All monsters of the chosen type are Marked. You gain 25 Gold whenever you kill a monster of the chosen type. unplayable

enchantment

neutral energy

Boomerang

At the start of the next turn, deal 1 damage. on hit: Inflict 2 Shocked and add a Permanent copy of this card to your hand. one use

item

aqua energy

Bobbing for Apples

Whenever you change the tides, conjure a Forbidden Fruit. channel

action

neutral energy

INFINITE BATTLESPEAR

DEAL 9999 DAMAGE!

divine basic attack

neutral energy

Dark Mirror Vial

one use: Create a copy of the next non-unique card you play. It gains cursed and defiled. defiled.

item

red energy

Molten Fury

upgrade all untempered cards in hand. frenzy: Double the upgrades on all untempered cards in hand.

action

neutral energy

Battlespear

Deal 9999 damage. untempered ???

divine basic attack

red energy
red energy
red energy
blood energy

Visceral Blow

Deal 100 damage. Reduce this damage by your remaining Health.

melee action

neutral energy
neutral energy
neutral energy

Majestic Grandeur

The first Legendary you draw each turn is free. After playing 10 different Legendary cards, inflict Charmed one over your foe's Maximum Health.

enchantment

neutral energy
neutral energy
neutral energy

Majestic Grandeur

The first Legendary you draw each turn is free. After playing 10 different Legendary cards, inflict Charmed one over your foe's Maximum Health.

enchantment

green energy

Hidden Flurry

Make 1 Basic Attack. After you play a sinister card, add one attack. sinister.

action

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Artwork and game data ©

Wanderlost Interactive