Rapid Fire Quiver
Conjured Arrows are immediately played.
artifact
bffb
dfbfdbdbbfdbd
revelation
Code of Bro
Whenever you inflict Charmed, repeat for each Banner in play. codes: Your deck contains all four Banners.
code
POSTMAN TEST 2!
Postman pat
action
Wooden Ladle
Deal 2 damage and conjure a random magic ingredient. frenzy: figmented
magic basic attack
Code of Luxury
Start of combat: delve a legendary Basic Attack. Gain a Permanent copy. codes: Your deck contains only rare or legendary cards.
Vital endurance
On play: note current hp. Until your next turn you can not lose more than 50% of the noted hp. Excess damage is converted to healing.
Menacing song
Inflict 1 Bane. Preform 1 for each stack of Bane present draw a card and reset your ambush if you finish a performance this turn
Persistent recovery
Gain 3 Regenerate Trigger your Regenerate Regeneration persists between matches persistent
Anger conversion
Convert all your affliction to Anger. Gain 2 Slow
Protective poison
Set your Poison stacks to 1. Enemies can no longer gain Potency. This battle whenever you would gain an affliction, gain Poison instead
corrupted enchantment
Ninth Circle
Transform all Frozen into Burning If corrupted get half of the Burning yourself "Betarayl always seeds its own demise"
corrupted action
Tsunami
Your Drowning is triggered for every 3 cards your enemy plays. Frozen applied by Drowning increases by one each time.
enchantment
Hornswaggle
Deall 5 damage disappear
Unite as one
one use: Select two cards with the same name. Transfer any different keywords it has to the other card.
item
Soul Crypt
Start of Combat: Your deck is now combine with your discard pile. Start of Turn: Pick 3(+1) cards to rebound. upgradeable.
Desperate Gamble
Both you and your opponent take random damage between 1 and 10 points. echo until only one remains. Upgrades increase opponent’s damage by 3
Pay to Win
Pay 250 to choose and play ANY card. grounded. unique. reliable.
Raise the Dead
channel. memorized. Create (1) undead for each foe defeated this run. Undead deal (1) damage to foe at end of turn. upgradeable.
SALTY MONDAY
Start the week with Zero Energy!
corrupted form
Blooded Wand
Deal 1 Damage Inflict 1 Bleeding Gain 1 Bleeding rebound (0/2) Inflict 1 Bane cursed
magic action
Return to sender
Deal damage received last turn to the foe
melee action
Turtle Block
This turn, your Melee Actions give you Armor instead of dealing damage.
Loaded coin
The next 3 coin flips are guaranteed heads