Cold Fury
Gain 1 Frozen, then double this. frenzy: Gain Anger based on total Frozen you have. play last.
corrupted frost action
Brutality
This combat, rampage action deal (2)x damage for each deep wound your foe has.
enchantment
Shock Massage
Gain 1 per Chain if your foe has Shocked.
magic lightning action
Stylus Strike
Make 1 Basic Attack. on hit: Increase all active Mantra by 1. upgradeable.
action
Dancing of the Wild
perform 1. form: Gain Evasion and Swiftness by x performance.
Runesmithing
one use: Permanently add an Adaptation Slot to a card, else add a Adaptation instead.
Wild Strike
Make a Basic Attack. form: Trigger Basic Attack form effect.
Dragon Soul
All your Basic Attack count as dragon Card. Start of Turn: conjure a Basic Attack. Start in Play.
divine enchantment
Mantra of Plight
Inflict 0 affliction with 0 Stacks.
Adapt in Battle
Start of Combat: delve an Adaptation, all cards will have it for the first (1) turn. upgradeable. Start in Play.
Vampiric Stimpak
one use: Add bloodlust: lifedrain on a card in your hand. If this persistent, inflict 3 Bleeding.
item
Code of Arcane
flow (0/4): Reforge a mergecraft with a keyword (Once per turn). codes: Your deck contains only mergecraft (excluding this).
magic code
Horse Familiar
All Charge cards damage is doubled while this is equipped. Activate: Gain 3 Momentum and 3 Haste. Durability 5. unique.
equipment
Rifling Fan
cleanse an affliction. Start of Turn: Shuffle the leftmost card, then conjure a card in your deck.
magic artifact
Flash Strike
Make a Basic Attack. If this cost 0, gain Momentum and Haste for each type of energy you have.
melee action
Provoke
You're prone to getting deep wound by Melee Action (15%). Start of Turn: Gain 3 Slowed and 3 Vulnerable.
Combat Taunt
Inflict Provoke. interrupt, Stun or Dazed on foe will trigger Provoke effect.
ranged action
Grace of Gold
Whenever you spend a , trigger all Start of Turn effect. Start of Turn: Heal 1 per Lucky Coin played last turn.
Surge of Faith
Gain . This turn, spent to gain a random Start of Turn effect.
divine action
Novaroid
Play colored Nova cards to do special action. : Shuffle a card. : Draw a card. : discard a card. : Do all three.
Re-Vital Strike
Make a Basic Attack. critical hit: Make (1) Basic Attack per Adaption of this card.
Wild Charge
ambush gain additional damage by this stack. If this has 10+, ambush also inflicts 1 Dazed.
Form of the Boar
Whenever you discard a card, gain 1 stack of Wild Charge. Start of Turn, ambush: Your first strike gains Wild Charge extra damage.
form
Will of the Wild
conjure (1) Basic Attack. channel: swap animal form each time you change the tides. channel.
magic action