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0men98's Codex

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Cards Keywords Achievements
red energy

Steady Thrust

Deal 3 damage. Steady stances: Deal extra damage per total card cost in hand. piercing.

melee action

red energy

Oberhau

Deal 6 damage. Frenzied stances:This card inflicts critical hit.

melee action

red energy

Mordschlag

Deal 1 damage. Shattering stances: Inflict 1 Dazed and 1 Vulnerable.

melee action

red energy
red energy

Sword Mastery

swap this to a different Sword Technique whenever you change stances. grounded. persistent.

melee action

red energy
red energy

Sadistic Moment

on hit effect has 20% chance to inflict deep wound. You can't slay your foe with deep wound.

enchantment

aqua energy
aqua energy

Tarot Pack

foretell 3. Start of Turn: If Focus exceeds 10, shuffle a revelation each time you foretell. persistent.

action

purple energy

Surge Mastery

Start of Turn: Gain 3 Haste, then double the next card damage. codes: Your deck must contain all types of Surge cards.

magic code

red energy

Relentless Strike

Make a Basic Attack. frenzy, Scar (2): echo (Scar) times.

melee action

red energy
red energy

Scar of Survivor

Scar (3): Heal (Scar*Strength) each time you play one use and untempered card.

divine enchantment

Undead

If flow is triggered, Undead deals (Basic Attack) damage (Undead Stack) times. lasting.

magic form

neutral energy

Bone Staff

Deal 1 damage. flow (0/2): Summon an Undead.

magic basic attack

neutral energy
blood energy

Haunting Fist

Deal 3 (+5 if Marked) damage. Inflict Marked for 1 turn (next turn only). lasting.

melee basic attack

orange energy
orange energy
orange energy

Reaper Assimilation

execute, Darkness (20): Corrupt a card in your deck. corrupted Card has Darkness 1. Darkness 8.

enchantment

aqua energy

Herbalist's Recipe

Destroy a one use card. channel: Switch destroyed one use card as Start of Turn effect this combat. unique.

action

red energy
red energy
neutral energy
neutral energy

Smithery

This combat, upgrade the next Melee action by 5 per Melee Basic Attack you have in deck. unique. grounded. persistent.

location

blue energy
neutral energy
neutral energy

Domain: Arcana

This combat, upgrade all Magic action by 2 per Channeling effect. unique. grounded. persistent.

location

red energy
red energy

Belly of the Greed

If you slay your foe with Greed's Candy, steal and imbued their Enchantment.

corrupted enchantment

blood energy

Greed's Candy

one use: Steal 1% foe's Health. garnish: Permanently increase Greed's Candy effect by 1%.

ingredient

neutral energy
neutral energy
neutral energy

Nova Combo

Start of Turn: conjure a random Nova. Gain random energy whenever you play a Nova card.

enchantment

purple energy

Geist Ammo

Your next 3 Range Actions inflict 1 Bane. Bane (5): Load a random Ammo.

action

red energy
red energy

Coven of Strength

conjure (1) Fury. Increase this by 1 whenever you play frenzy cards.

action

aqua energy

Coven of Nature

delve (1) monster card and play them for free. Increase this by 1 per monster card you have in deck.

magic action

blue energy

Owl Familiar

Activate: Inflict 1 Bane, then double all affliction. Durability (3/3). unique.

magic equipment

blue energy

Witch's Candy

Add a copy to your deck when you trigger Stun from Fear. one use: Gain 1 Vulnerable, then heal 20% of max Health.

item

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Wanderlost Interactive