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caiotulli's Codex

Cards
93
Wins
1
Cards Keywords Achievements
blue energy

Flammable Humour

Whenever you bury a card, Gain 1 Potency. If you bury a card that has no cost, Gain 2 Potency.

enchantment

blue energy

Purge

dispel an enemy blessing. If no blessing was removed, Heal 6 Health instead. firecast.

magic action

blue energy

Fire Wall

Gain 4 Barrier. If the enemy deals damage to the shield inflict 4 Burning. firecast.

magic action

blue energy
blood energy

Hymn of the Witches

Inflict 1 hex. Increase the existent hex by 1, 2 or 3 in 1, 2 or 3 turns.

corrupted action

blue energy
red energy

Hymn of the Reaper

Reap 10%, 25%, 40% of enemy Max Health in 1, 2 or 3 turns

corrupted action

aqua energy

Condemn

The Doom you inflict this turn will be halved instead of expire at the of the enemy turn.

magic action

aqua energy

Invigorating Dreams

Heal 2 Health for each card foretold. If your Health is under 40%, Heal 3 Health instead.

enchantment

neutral energy

ORNAMENTED JAR

Deal 3 magic damage. rebound (0/6) : upgrade this card and a random magic action, the upgraded magic action is devastating upon next cast.

basic attack

blue energy
holy energy

Rehearsal

At the end of your turn, play a random (any level) hymn

enchantment

neutral energy

Leech Familiar

drain 4 Health. corrupted: Add 2 extra points to Drain for every remaining charge. (Charges 4/4)

equipment

Old Omens

At the end of your turn, foretell (level) your discard pile.

magic enchantment

blood energy
blood energy
blood energy

Pride Play

Gain 5 Rally. If you have a Pride Sin in your deck, inflict 1 Dazzled, and Choose: delve a Banner or Play a Divine Action. unique

corrupted action

blood energy
blood energy
blood energy

Last Lust

Gain 1 Reflect. If you have a Lust Sin in your deck, turn your affliction and enemy blessing into Charmed and double them. unique.

corrupted action

blood energy
blood energy
blood energy

Slouch Sloth

Gain 10 Barrier. If you have a Sloth Sin in your deck, Gain 10 additional Barrier, inflict 1 Sickened and 1 Dazed. unique.

corrupted action

blood energy
blood energy
blood energy

Growing Gluttony

Gain 5 Regenerate. If you have a Gluttony Sin in your deck, inflict 16 Stagger and Create 3 ingredients. unique

corrupted action

blood energy
blood energy
blood energy

Greed Grab

Gain 5 Haste. If you have a Greed Sin in your deck, Gain 5 Gold and Choose One: Steal Energy or Steal a blessing. unique.

corrupted action

aqua energy
aqua energy
aqua energy

Love Ruin

Whenever you inflict Doom, inflict half of the amount of Charmed

magic enchantment

blood energy
blood energy
blood energy

Complete Envy

Gain 5 Potency, if you have Envy Sin, inflict 1 Bane and 3 random affliction. unique

corrupted action

blood energy
blood energy
blood energy

Full Wrath

Gain 5 Anger, If Wrath Sin is on your deck, double the Anger instead and inflict 2 Vulnerable. unique.

corrupted action

purple energy
purple energy

Harsh Judgement

Deal damage equal to the sum of your blessing. (Charges 3/3).

magic action

holy energy

Hymn of Protection

Gain 6, 12, 20 Barrier in 1, 2 or 3 turns.

divine action

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Wanderlost Interactive