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thewarden6606's Codex

Cards
412
Wins
3
Cards Keywords Achievements

Mantra of Stars

Star darts deal 0 extra damage. conjure a copy when foretold. (Mantra)

action

red energy
red energy

Titan slayer

Your melee actions deal 1% of you enemies max Health on hit for each stack of Vulnerable they have, instead of gaining increased damage.

enchantment

Stone salve

This turn gain 1 Resilience and 1 Sickened when you gain Health. Gain 1 Health.

action

Giant's brew

This turn double your Anger and gain 1 Slow when you gain Anger. Gain 1 Anger.

item

Shrinking draught

This turn gain 1 Swiftness and 1 Weakness whenever you gain Evasion. Gain 1 Evasion.

item

red energy
blood energy
blood energy

No pain no gain

Draw a card and gain Red for each of your Scar. unique.

action

holy energy

contrition

Check all codes(s) in your deck again, take 10% max Health damage per codes. unique.

divine action

aqua energy
aqua energy
aqua energy

Code of omniscience

Start of turn: Gain Focus for each revelation in your deck. codes: you have at least 3 revelation(s).

divine code

neutral energy
neutral energy
neutral energy

miracle Shard

one use: This combats rewards are all Divine and have their costs converted to Neutral.

item

green energy

Tall tales

Start of turn: peform for each of your Scar.

enchantment

green energy

Favour the bold

This combat your luck is increased by your Bolster.

enchantment

green energy

Dumpster fire

This turn when you Scavenge a card bury it instead and inflict Burning equal to the cards buried this turn. lasting

fire action

neutral energy
neutral energy
neutral energy

Chalice of gold

Activate: Gain 2 Dominated. deplete gain 10 gold. Durabillity (3/3) cursed.

equipment

neutral energy

Lick wounds

Heal 3 Health Advantage: Heal [2+compainion level/2] Health instead.

action

orange energy

Bleed Dry

This combat your deep wounds inflict 1 additional Bleeding at the start of turn.

enchantment

green energy
green energy
green energy
green energy

Four leaf clover

Gain 1% luck while this card is in your deck. Upgradable. unplayable. unique.

item

orange energy
orange energy
orange energy

The strong survive

This combat whenever either player plays a card both players take 1 damage. Then increase this by 1. unique.

enchantment

green energy

smuggler's cove

The next 3 times you chage the tides; High tides: reset your ambush Low tides: conjure an item Upgradable

action

orange energy
orange energy
blood energy

Feed souls

delve a Companion card and add it to your Companion Deck. Consumes 4 souls for each card in you Companion Deck. unique

corrupted action

blood energy
blood energy
blood energy

Second wind

Regain all energy spent this turn. Take 1 damage for each energy gained and increase this by 1.

action

neutral energy
neutral energy

Marrow render

Deal 5 damage. ancestral: increase the cost of the next card you return by Blood.

melee basic attack

red energy
red energy
red energy
red energy

Sawn(off)-caster

This is my Boomstick!

ranged basic attack

purple energy

anodise

one use: Destroy a lighning action to give a melee action Chain and make it a lightning action.

action

orange energy

Bone shield

Gain 2 Armor for each energy this card costs. ancestral: on draw increase this cards cost by Blood. heavy.

action

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Wanderlost Interactive