cursed face
become undead for the rest of the run……the consequences are GRAVE
artifact
gold dust
one use:gain 1 gold; garnish: lose all your Sated and gain that much gold
ingredient
suspicious fruit
one use: do nothing; garnish: lose all Sated and cleanse stacks of affliction equal to the amount
single cherry
one use:do nothing; garnish:trigger the garnish effect of all ingredients in hand; unique
Pain-apple
one use:do nothing; garnish:inflict 10 Bleeding and interrupt
bloody beam
inflict 1 Burning and Bleeding, gain 1 Health; upgradeable
corrupted action
Bloody Beam
inflict 1 Burning and Bleeding, gain 1 Health; upgradable
Bloody Sun
whenever you play a divine card, gain a stack; at the start of your turn conjure a Bloody Beam with upgrades equal to stacks; grounded
back from hell
if you would die this turn, remove this, gain Health equal to divine cards in your deck, and become an Angel instead. unique
How to Dance
conjure a free stances dance at the start of your turn; inflict 7 Stagger whenever you change stances
torn book
inflict 5 Stagger; when you inflict 199 Stagger while this Torn book is in hand, transform into ???
inflict 5 Stagger to your foe; if you inflict 199 Stagger while this card is in hand, transform into ???
code of the depths
gain Barrier equal to damage dealt by your foe’s Drowning whenever the tides changes; codes:have at least two of every tidal card in your deck
code
Book of Alchemy
activate to destroy a card and gain stacks equal to double it’s rarity; deplete:delve a card with upgrades equal to stacks; Durability 2
equipment
Code of Sol
add a free untempered divine card to your hand at the start of your turn; codes: have five cards, talents, or enchantments with ascend
long pork
one use: inflict 4 Dazed; garnish:inflict Stunned instead
red herring
one use: gain 1 Evasion; garnish: gain one Swiftness as well
Fleshbound hammer
deal 8 damage; on hit: imbue a random Enchantment for this combat; echo for each Enchantment you have
basic attack
Hammer of Starr
deal 1 damage times the number of Stardarts played this combat; upgrade whenever a revelation is played
revelation
deal damage equal to the amount of star darts played this combat; upgrade whenever a revelation is played
abandoned hammer
deal 6 damage; on hit: if you’ve played 100 star darts with abandoned hammer in hand, transform into ???
brittle man’s fix
delve an Enchantment at the start of your turn; gain Slow equal to your enchantments at the start of your turn; IGNORES ALL IMMUNITIES
dead man’s lighter
inflict 1 Burning whenever you inflict Poison; trigger Burning whenever Poison is triggered
some fries?
one use: gain 1 Resilience; garnish: conjure some fries?