

Pain-apple
one use:do nothing; garnish:inflict 10 Bleeding and interrupt
ingredient

Pain-apple
by drake_o_
one use:do nothing; garnish:inflict 10 Bleeding and interrupt
- one use
- This card will be permanently removed from your deck after playing it.
- garnish
- Garnish triggers whenever this is the third ingredient you play that turn.
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
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